Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 194.87.29.228:28015
Abstract
We describe the public Rust server Test, reached at 194.87.29.228:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,260 of all servers, the top 70%. It last wiped 68d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.87.29.228:28015 |
|---|---|
| Region | – · eu2 |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 22 Aug 2026, 07:21 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 160/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 97/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average | 230/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 345/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Test?
Its region code is eu2, but Test publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. 194.87.29.228:28015 is its address.
A.2How reliable is Test, and is it currently online?
At the present moment, Test is offline; it was last seen 33 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What version of Rust is run on Test?
Rust network protocol 2556 and build 104071 is the version that Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Test?
The record of Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 68 days 10 hours ago.
Population
A.5What is the rank of Test among Rust servers?
The seven-day player-hours ranking puts Test at #16,260, within the top 70% of ranked servers.
A.6How would you characterise the player activity on Test?
At this moment Test is offline, having last been seen 33 days 21 hours ago.
Tags, lists
A.7What is the meaning of the tags on Test?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; v2556 (Protocol): The game protocol is 2556; your client must match it to join; cs104071 (Build): Build 104071 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Test fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Settings and map
A.9Which settings and rules are in force on Test?
The name of Test states no gather rate. No group limit is published. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Test?
On Test the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Test?
Enter client.connect 194.87.29.228:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
v2556 | Protocol. The game protocol is 2556; your client must match it to join. |
cs104071 | Build. Build 104071 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$reu2 | Region code. Region code: eu2. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.