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Survivors 10x - Local Development

Rust Statistics

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Offline · checked 5d ago · 194.88.100.173:28015

Abstract

We describe the public Rust server Survivors 10x - Local Development, reached at 194.88.100.173:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 8d ago.

Keywords10x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address194.88.100.173:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 18:45 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 10x rust server statistics [2], modded server list with rates [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average500/600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average90/200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average138/150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average104/400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average74/150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average38/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Survivors 10x - Local Development based?

A region is not published by Survivors 10x - Local Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 194.88.100.173:28015.

A.2How reliable is Survivors 10x - Local Development, and is it currently online?

At the present moment, Survivors 10x - Local Development is offline; it was last seen 5 days 9 hours ago. Of the 96 hours in the last 4 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 24 October 2026.

A.3What is the Rust version for Survivors 10x - Local Development?

Survivors 10x - Local Development is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Survivors 10x - Local Development?

There are not yet enough recorded wipes for Survivors 10x - Local Development to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 days 19 hours.

Population

A.5What is the rank of Survivors 10x - Local Development among Rust servers?

Ranked by player hours across seven days, Survivors 10x - Local Development holds #15,335, in the top 69% of all ranked servers.

A.6At what level does Survivors 10x - Local Development operate in terms of players?

Survivors 10x - Local Development is not online now; 5 days 9 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags, lists

A.7What do the tags associated with Survivors 10x - Local Development signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Survivors 10x - Local Development publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Survivors 10x - Local Development be found among the Rust Statistics lists and filters?

Rust statistics: 10x servers and Modded Rust servers are the Rust Statistics lists that Survivors 10x - Local Development fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules, settings, map

A.9Under what rules and settings does Survivors 10x - Local Development operate?

Survivors 10x - Local Development sets gather to 10x, as the server name indicates. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Survivors 10x - Local Development?

On Survivors 10x - Local Development the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Survivors 10x - Local Development?

Enter client.connect 194.88.100.173:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.