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My Untitled Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 195.112.6.254:28015

Abstract

We describe the public Rust server My Untitled Rust Server, reached at 195.112.6.254:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,258 of all servers, the top 70%. It last wiped 29d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,258top 70%
Last wipe29d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct19 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 29 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 29 Sep, 19:4929d ago 0 – running 1
Fri 25 Sep, 08:5333d ago 1 held half 4.5 d 1
Thu 24 Sep, 17:4934d ago 1 – 0.6 d 1
Wed 23 Sep, 07:4235d ago 1 – 1.4 d 1
Tue 15 Sep, 16:3443d ago 1 – 7.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address195.112.6.254:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 19:49 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Untitled Rust Server based?

A region is not published by My Untitled Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 195.112.6.254:28015.

A.2What is the reliability of My Untitled Rust Server, and is it online?

At the present moment, My Untitled Rust Server is offline; it was last seen 11 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for My Untitled Rust Server?

Rust network protocol 2634 and build 166235 is the version that My Untitled Rust Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 29 days 6 hours.

A.5How would you describe wipe day on My Untitled Rust Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6What position does My Untitled Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Untitled Rust Server holds #15,258, in the top 70% of all ranked servers.

A.7How would you characterise the player activity on My Untitled Rust Server?

My Untitled Rust Server is not online now; 11 days 7 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with My Untitled Rust Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166235 (Build): Build 166235 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon: these are the tags My Untitled Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can My Untitled Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Untitled Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does My Untitled Rust Server operate?

No gather rate appears in the name of My Untitled Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for My Untitled Rust Server?

A procedural map, generated by the game, is what My Untitled Rust Server runs.

How to join

A.12What is the process for joining My Untitled Rust Server?

Press F1 inside Rust to open the console and enter client.connect 195.112.6.254:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166235Build. Build 166235 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.