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R2 Test Server

Rust Statistics

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Online · checked 9m ago · 195.18.27.189:35007

Abstract

We describe the public Rust server R2 Test Server, reached at 195.18.27.189:35007. At the last check it held 0 of 250 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,646 of all servers, the top 30%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#6,646top 30%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0000:0009:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap18.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 6
Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:0527d ago 1 – running 0
Sun 13 Sep, 13:4246d ago 1 halved by day 6 18.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of R2 Test Server
Figure 5: The map: Custom Map, size 4750, seed 1234.
Table 4: The server's published settings.
Address195.18.27.189:35007
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:05 UTC
Hostnameeu.test.r2rust.com
First seen13 Sep 2026
MapCustom Map
Size4750
Seed1234

7Operator

3 servers publish a r2rust.com hostname.

Table 5: Other servers of the same operator, r2rust.com.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average195/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average282/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does R2 Test Server perform well?

The server fps averaged 235 over the last 48 hours, never dropping below 213. Its entity count reached a maximum of 137,354, including buildings, deployables and all other world objects. Memory use peaked at 3,992 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does R2 Test Server have?

There is no region published for R2 Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 195.18.27.189:35007.

A.3How reliable is R2 Test Server, and is it currently online?

At the present moment, R2 Test Server is online. The uptime it reports indicates a restart about 9 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on R2 Test Server?

The version of Rust on R2 Test Server is network protocol 2635 and build 167058, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does R2 Test Server wipe?

The record of R2 Test Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 6 hours have passed since the current world was generated.

A.6How would you describe wipe day on R2 Test Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 12 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 6.

Player count

A.7How does R2 Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts R2 Test Server at #6,646, within the top 30% of ranked servers.

A.8How would you characterise the player activity on R2 Test Server?

The current population of R2 Test Server is 0, drawn from 250 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 2 players.

Tags, lists

A.9By whom is R2 Test Server operated?

The same operator most likely runs R2 Test Server and 2 other servers we track, since both publish a r2rust.com hostname.

A.10What do the tags associated with R2 Test Server signify?

Tags from R2 Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can R2 Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include R2 Test Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.12Under what rules and settings does R2 Test Server operate?

Its name carries no gather rate for R2 Test Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.13What map is in use on R2 Test Server?

Size 4,750 and seed 1234 define the procedural, game-generated map on R2 Test Server. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

Connection

A.14How do you connect to R2 Test Server?

Press F1 inside Rust to open the console and enter client.connect 195.18.27.189:35007. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp250Max players. The slot count is 250.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.