Evolution PvE [RaidBases, Skills, Event, Quest]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 195.18.27.77:35100
Abstract
We describe the public Rust server Evolution PvE [RaidBases, Skills, Event, Quest], reached at 195.18.27.77:35100. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,148 of all servers, the top 23%. It last wiped 14d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 15 | players, last three wipes |
| Crowd held | 0% | else halves by day 8 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 20h | force wipefw |
| Thu 12 Nov, 17:05 | 13d 19h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 20h | force wipefw |
| Thu 10 Dec, 17:05 | 41d 19h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 17:0514d ago | 18 | – | running | 3 |
| Thu 1 Oct, 20:08fw28d ago | 15 | halved by day 10 | 13.9 d | 1 |
| Thu 17 Sep, 15:4342d ago | 12 | halved by day 6 | 14.2 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 195.18.27.77:35100 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 16 max |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3500 |
| Seed | 777349113 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live pve population [3], rust rp servers [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average | 250/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 244/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average | 89/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average | 17/200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average | 36/100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average | 47/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Evolution PvE [RaidBases, Skills, Event, Quest] perform well?
Its average server fps over the last 48 hours was 67, with a minimum of 38. The highest number of entities it carried was 94,877, comprising buildings, deployables and all other objects. Memory use peaked at 2,709 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Evolution PvE [RaidBases, Skills, Event, Quest] have?
There is no region published for Evolution PvE [RaidBases, Skills, Event, Quest]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 195.18.27.77:35100.
A.3How reliable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it currently online?
At the present moment, Evolution PvE [RaidBases, Skills, Event, Quest] is online. The uptime it reports indicates a restart about 17 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Evolution PvE [RaidBases, Skills, Event, Quest]?
The version of Rust on Evolution PvE [RaidBases, Skills, Event, Quest] is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?
Evolution PvE [RaidBases, Skills, Event, Quest] follows a wipe rhythm of every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 14 days 4 hours. The server's tags give a wipe schedule of every two weeks.
A.6What happens on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day arrives?
The average busiest point of recent wipes was 15 players. The peak on the latest wipe came 24 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 8.
Population
A.7What position does Evolution PvE [RaidBases, Skills, Event, Quest] occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Evolution PvE [RaidBases, Skills, Event, Quest] holds #5,148, in the top 23% of all ranked servers.
A.8What is the population level of Evolution PvE [RaidBases, Skills, Event, Quest]?
The current population of Evolution PvE [RaidBases, Skills, Event, Quest] is 0, drawn from 200 slots. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 0 players, 11:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp200 (Max players): It offers 200 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Evolution PvE [RaidBases, Skills, Event, Quest] publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Evolution PvE [RaidBases, Skills, Event, Quest] be found among the Rust Statistics lists and filters?
Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured are the Rust Statistics lists that Evolution PvE [RaidBases, Skills, Event, Quest] fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.11What are the settings and rules that govern Evolution PvE [RaidBases, Skills, Event, Quest]?
The name of Evolution PvE [RaidBases, Skills, Event, Quest] states no gather rate. 16 players is the cap on a group. roleplay is the game mode here; jobs, towns and roleplay rule sets. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Evolution PvE [RaidBases, Skills, Event, Quest]?
The game generates Evolution PvE [RaidBases, Skills, Event, Quest]'s procedural map at size 3,500, from seed 777349113. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
How to join
A.13How do you connect to Evolution PvE [RaidBases, Skills, Event, Quest]?
Enter client.connect 195.18.27.77:35100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://evolutionrust.gamestores.app/.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp200 | Max players. It offers 200 slots. |
ts16 | Group limit. Teams are capped at 16. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.