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IKS[211 Devblog]

Rust Statistics

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Offline · checked 8d ago · 195.189.98.120:27015

Abstract

We describe the public Rust server IKS[211 Devblog], reached at 195.189.98.120:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,171 of all servers, the top 59%. It last wiped 17d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,171top 59%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: IKS_CustomMap_v5.
Table 3: The server's published settings.
Address195.189.98.120:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen18 Oct 2026
MapIKS_CustomMap_v5
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average15/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average143/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does IKS[211 Devblog] have?

A region is not published by IKS[211 Devblog]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 195.189.98.120:27015.

A.2What is the online status and reliability of IKS[211 Devblog]?

Right now, IKS[211 Devblog] is offline, and the last time it was seen was 8 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 18 October 2026.

A.3What is the Rust version for IKS[211 Devblog]?

The version of Rust on IKS[211 Devblog] is network protocol 2164, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on IKS[211 Devblog]?

The record of IKS[211 Devblog]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 17 days 4 hours.

Population

A.5How does IKS[211 Devblog] compare with other Rust servers in the rankings?

Ranked by player hours across seven days, IKS[211 Devblog] holds #13,171, in the top 59% of all ranked servers.

A.6How would you characterise the player activity on IKS[211 Devblog]?

The last recorded sighting of IKS[211 Devblog] was 8 days 11 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on IKS[211 Devblog]?

Tags from IKS[211 Devblog], read by the game's server browser, are mp10 (Max players): The slot count is 10; v2164 (Protocol): Your game must run protocol 2164 to connect; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; hb68d7370 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can IKS[211 Devblog] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include IKS[211 Devblog]: Modded Rust servers. These filters on the server list return it: Type: Modded.

Settings and map

A.9Which settings and rules are in force on IKS[211 Devblog]?

The name of IKS[211 Devblog] states no gather rate. No group limit is published. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. VAC is inactive: the anti-cheat from Valve is off.

Connection

A.10What is the process for joining IKS[211 Devblog]?

Press F1 inside Rust to open the console and enter client.connect 195.189.98.120:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,v2164,hb68d7370,stok,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp10Max players. The slot count is 10.
v2164Protocol. Your game must run protocol 2164 to connect.
Mods and access
oxideOxide. Oxide (uMod), a plugin framework, runs on this server.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
hb68d7370Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.