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(Wunders) Walking Dead | Zombie Survival

Rust Statistics

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Online · checked 12m ago · 195.201.167.33:28015

Abstract

We describe the public Rust server (Wunders) Walking Dead | Zombie Survival, reached at 195.201.167.33:28015. At the last check it held 0 of 250 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,169 of all servers, the top 64%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,169top 64%
Last wipe26d agono schedule published
Next wipe38d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608000:0009:0018:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 19hforce wipefw
Thu 3 Dec, 19:0036d 19hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 22:07fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of (Wunders) Walking Dead | Zombie Survival
Figure 5: The map: Procedural Map, size 3000, seed 27463635. Open on RustMaps.
Table 5: The server's published settings.
Address195.201.167.33:28015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed27463635

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], zombie server list [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average61/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average70/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average64/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of (Wunders) Walking Dead | Zombie Survival smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 49. Its entity count reached a maximum of 49,523, including buildings, deployables and all other world objects. Memory use peaked at 1,801 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is (Wunders) Walking Dead | Zombie Survival based?

There is no region published for (Wunders) Walking Dead | Zombie Survival. Rust Statistics does not look up the machine's location; it shows where the server says it is. 195.201.167.33:28015 is its address.

A.3How reliable is (Wunders) Walking Dead | Zombie Survival, and is it currently online?

(Wunders) Walking Dead | Zombie Survival is online at this time. It last restarted around 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on (Wunders) Walking Dead | Zombie Survival?

The version of Rust on (Wunders) Walking Dead | Zombie Survival is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does (Wunders) Walking Dead | Zombie Survival wipe?

Once a month, (Wunders) Walking Dead | Zombie Survival wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 1 hours have passed since the current world was generated.

A.6What characterises wipe day on (Wunders) Walking Dead | Zombie Survival?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 14 hours after it began.

Population

A.7What is the rank of (Wunders) Walking Dead | Zombie Survival among Rust servers?

The seven-day player-hours ranking puts (Wunders) Walking Dead | Zombie Survival at #14,169, within the top 64% of ranked servers.

A.8What is the population level of (Wunders) Walking Dead | Zombie Survival?

At this moment 0 players are on (Wunders) Walking Dead | Zombie Survival, which has 250 slots in total. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9What is the meaning of the tags on (Wunders) Walking Dead | Zombie Survival?

gmrust (Game mode): This is survival as standard Rust plays; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags (Wunders) Walking Dead | Zombie Survival publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can (Wunders) Walking Dead | Zombie Survival be found among the Rust Statistics lists and filters?

These Rust Statistics lists include (Wunders) Walking Dead | Zombie Survival: Modded Rust servers and Rust servers named for zombies. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern (Wunders) Walking Dead | Zombie Survival?

Its name carries no gather rate for (Wunders) Walking Dead | Zombie Survival. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on (Wunders) Walking Dead | Zombie Survival?

The game generates (Wunders) Walking Dead | Zombie Survival's procedural map at size 3,000, from seed 27463635. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join (Wunders) Walking Dead | Zombie Survival?

Press F1 inside Rust to open the console and enter client.connect 195.201.167.33:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp250Max players. 250 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

The island belongs to the dead. 1,000+ walkers roam in living hordes — they merge, migrate, and hunt by SOUND. Every shot brings more. • Day: they shamble. Night: they RUN. • Headshots only — body shots do NOTHING. Blades take heads in one swing. • Bitten? The fever drains you. Survive 24 in-game hours, use a Large Medkit — or your body RISES carrying ALL your gear. Kill it to get everything back. • Gunfire pulls hordes from 500m — silencers matter. Bows are silent. Deep water saves lives: they cannot swim. • Old walkers carry better loot. Free starter kit: /kit. • Vanilla rates underneath — build, farm and raid as normal.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.