(Wunders) Walking Dead | Zombie Survival
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 195.201.167.33:28015
Abstract
We describe the public Rust server (Wunders) Walking Dead | Zombie Survival, reached at 195.201.167.33:28015. At the last check it held 0 of 250 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,169 of all servers, the top 64%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 19h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 19h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07fw26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 195.201.167.33:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 27463635 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], zombie server list [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 61/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 70/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 64/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of (Wunders) Walking Dead | Zombie Survival smooth?
Over the past 48 hours, it ran at an average of 60 server fps, with a low of 49. Its entity count reached a maximum of 49,523, including buildings, deployables and all other world objects. Memory use peaked at 1,801 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is (Wunders) Walking Dead | Zombie Survival based?
There is no region published for (Wunders) Walking Dead | Zombie Survival. Rust Statistics does not look up the machine's location; it shows where the server says it is. 195.201.167.33:28015 is its address.
A.3How reliable is (Wunders) Walking Dead | Zombie Survival, and is it currently online?
(Wunders) Walking Dead | Zombie Survival is online at this time. It last restarted around 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on (Wunders) Walking Dead | Zombie Survival?
The version of Rust on (Wunders) Walking Dead | Zombie Survival is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does (Wunders) Walking Dead | Zombie Survival wipe?
Once a month, (Wunders) Walking Dead | Zombie Survival wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 1 hours have passed since the current world was generated.
A.6What characterises wipe day on (Wunders) Walking Dead | Zombie Survival?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 14 hours after it began.
Population
A.7What is the rank of (Wunders) Walking Dead | Zombie Survival among Rust servers?
The seven-day player-hours ranking puts (Wunders) Walking Dead | Zombie Survival at #14,169, within the top 64% of ranked servers.
A.8What is the population level of (Wunders) Walking Dead | Zombie Survival?
At this moment 0 players are on (Wunders) Walking Dead | Zombie Survival, which has 250 slots in total. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9What is the meaning of the tags on (Wunders) Walking Dead | Zombie Survival?
gmrust (Game mode): This is survival as standard Rust plays; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags (Wunders) Walking Dead | Zombie Survival publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can (Wunders) Walking Dead | Zombie Survival be found among the Rust Statistics lists and filters?
These Rust Statistics lists include (Wunders) Walking Dead | Zombie Survival: Modded Rust servers and Rust servers named for zombies. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern (Wunders) Walking Dead | Zombie Survival?
Its name carries no gather rate for (Wunders) Walking Dead | Zombie Survival. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on (Wunders) Walking Dead | Zombie Survival?
The game generates (Wunders) Walking Dead | Zombie Survival's procedural map at size 3,000, from seed 27463635. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join (Wunders) Walking Dead | Zombie Survival?
Press F1 inside Rust to open the console and enter client.connect 195.201.167.33:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp250 | Max players. 250 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.