Pookie's Playground PVE! Monthly!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 195.60.167.77:29015
Abstract
We describe the public Rust server Pookie's Playground PVE! Monthly!, reached at 195.60.167.77:29015. At the last check it held 0 of 300 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,510 of all servers, the top 61%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 23h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 23h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48fw25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 195.60.167.77:29015 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 980438657 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], rust pve servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average | 38/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 49 on average | 57/300 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average | 35/200 |
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average | 44/200 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 37 on average | 28/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average | 22/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Pookie's Playground PVE! Monthly! run?
Its average server fps over the last 48 hours was 60, with a minimum of 48. Buildings, deployables and all other world objects counted together reached a maximum of 126,405 entities. Memory use peaked at 4,372 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Pookie's Playground PVE! Monthly! based?
No region is published by Pookie's Playground PVE! Monthly!. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 195.60.167.77:29015.
A.3How reliable is Pookie's Playground PVE! Monthly!, and is it currently online?
Pookie's Playground PVE! Monthly! is online at this time. The uptime it reports indicates a restart about 14 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Pookie's Playground PVE! Monthly!?
Rust network protocol 2635 and build 168909 is the version that Pookie's Playground PVE! Monthly! runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Pookie's Playground PVE! Monthly!?
Once a month, Pookie's Playground PVE! Monthly! wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 25 days 22 hours ago. According to its tags, wipes happen once a month.
A.6What happens on Pookie's Playground PVE! Monthly! when wipe day arrives?
The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.7What position does Pookie's Playground PVE! Monthly! occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Pookie's Playground PVE! Monthly! holds #13,510, in the top 61% of all ranked servers.
A.8What is the population level of Pookie's Playground PVE! Monthly!?
The current population of Pookie's Playground PVE! Monthly! is 0, drawn from 300 slots. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9What do the tags associated with Pookie's Playground PVE! Monthly! signify?
Tags from Pookie's Playground PVE! Monthly!, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): It offers 300 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Pookie's Playground PVE! Monthly! be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Pookie's Playground PVE! Monthly! fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11What are the settings and rules that govern Pookie's Playground PVE! Monthly!?
Its name carries no gather rate for Pookie's Playground PVE! Monthly!. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12On which map does Pookie's Playground PVE! Monthly! take place?
The game generates Pookie's Playground PVE! Monthly!'s procedural map at size 4,500, from seed 980438657. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join Pookie's Playground PVE! Monthly!?
Press F1 inside Rust to open the console and enter client.connect 195.60.167.77:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/CqYHrfvs.
Appendix BServer tags
What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp300 | Max players. It offers 300 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.