Rust StatisticsWorking papers on every public Rust server · 91,534 players now

Facepunch Release

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 198.244.177.77:28017

Abstract

We describe the public Rust server Facepunch Release, reached at 198.244.177.77:28017. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,971 of all servers, the top 27%. It last wiped 30d ago.

Keywordsofficial

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,971top 27%
Last wipe30d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Facepunch Release
Figure 4: The map: Procedural Map, size 4500, seed 6974352. Open on RustMaps.
Table 3: The server's published settings.
Address198.244.177.77:28017
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 11:35 UTC
Hostnamefprelease.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed6974352

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 4: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online168/400
[EU East] Facepunch 4online115/350
[EA] Softcore 1online108/350
[EU] Facepunch Premium 1online104/350
[EU East] Facepunch 5online72/350
[EU] Facepunch Softcore 3online59/400
[EU] Facepunch Softcore 1online51/400
[EU] Facepunch Softcore 2online48/400

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are official Rust server list [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average476/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average449/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average840/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average727/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Facepunch Release perform well?

The server fps averaged 91 over the last 48 hours, never dropping below 29. Its entity count reached a maximum of 116,429, including buildings, deployables and all other world objects. Its highest memory usage was 4,525 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Facepunch Release based?

No region is published by Facepunch Release. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 198.244.177.77:28017.

A.3How reliable is Facepunch Release, and is it currently online?

Facepunch Release is online at this time. It last restarted around 2 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Facepunch Release?

Facepunch Release is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Facepunch Release follow for wipes?

Too few wipes by Facepunch Release have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 30 days 3 hours.

Population

A.6How does Facepunch Release compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Facepunch Release at #5,971, within the top 27% of ranked servers.

A.7What is the population level of Facepunch Release?

At this moment 0 players are on Facepunch Release, which has 500 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 08:00 UTC, averaging 1 players.

Tags, lists

A.8Who operates Facepunch Release?

A playrust.com hostname is published by Facepunch Release; 124 other servers we track also publish one, so the same operator most likely runs them.

A.9What do the tags associated with Facepunch Release signify?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Facepunch Release publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Facepunch Release be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Facepunch Release: Official Rust servers. You will find it on the server list filtered by: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Settings and map

A.11Which settings and rules are in force on Facepunch Release?

The name of Facepunch Release states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Official, in the game's own tab, includes this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Facepunch Release?

Size 4,500 and seed 6974352 define the procedural, game-generated map on Facepunch Release. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Facepunch Release?

Press F1 inside Rust to open the console and enter client.connect 198.244.177.77:28017. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Official Rust server list. ruststatistics.org/top-official-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.