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Facepunch Staging Creators

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 198.244.177.77:28023

Abstract

We describe the public Rust server Facepunch Staging Creators, reached at 198.244.177.77:28023. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 31. It ranks #6,006 of all servers, the top 27%. It last wiped 3h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#6,006top 27%
Last wipe3h agono schedule published
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123414:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 10:11 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040014:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 10:11 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap35 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 10:113h ago – – running 0
Thu 24 Sep, 10:5535d ago 2+1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Facepunch Staging Creators
Figure 5: The map: Procedural Map, size 4500, seed 8432123. Open on RustMaps.
Table 5: The server's published settings.
Address198.244.177.77:28023
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 10:11 UTC
Hostnamefscp.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed8432123

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online148/400
[EA] Softcore 1online141/350
[EU East] Facepunch 4online92/350
[EU] Facepunch Premium 1online83/350
[EU East] Facepunch 5online60/350
[EU] Facepunch Softcore 1online50/400
[EA] Facepunch 3online45/350
[EU] Facepunch Softcore 3online42/400

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust official tag servers [2] and next Rust wipe times [3].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average413/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average188/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Facepunch Staging Creators smooth?

Over the past 48 hours, it ran at an average of 141 server fps, with a low of 56. Its entity count reached a maximum of 120,000, including buildings, deployables and all other world objects. Its highest memory usage was 4,068 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Facepunch Staging Creators?

No region is published by Facepunch Staging Creators. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 198.244.177.77:28023.

A.3What is the reliability of Facepunch Staging Creators, and is it online?

Facepunch Staging Creators is currently online. It last restarted around 1 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Facepunch Staging Creators?

The version of Rust on Facepunch Staging Creators is network protocol 2636 and build 169627, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Facepunch Staging Creators follow for wipes?

The wipe rhythm of Facepunch Staging Creators is every 5 weeks on Thursday at 10:11 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 3 hours have passed since the current world was generated.

A.6How would you describe wipe day on Facepunch Staging Creators?

Recent wipes saw an average peak of 2 players. On the latest wipe the peak population came 28 hours after the wipe, with a queue of 1 additional players. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.7What is the rank of Facepunch Staging Creators among Rust servers?

The seven-day player-hours ranking puts Facepunch Staging Creators at #6,006, within the top 27% of ranked servers.

A.8What is the population level of Facepunch Staging Creators?

At this moment, the player count on Facepunch Staging Creators stands at 0. Over the last week the count averages 0 players and reaches 3 at its height. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 2 players.

Tags and filters

A.9Who is responsible for running Facepunch Staging Creators?

A playrust.com hostname is published by Facepunch Staging Creators; 124 other servers we track also publish one, so the same operator most likely runs them.

A.10What is the meaning of the tags on Facepunch Staging Creators?

Tags from Facepunch Staging Creators, read by the game's server browser, are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2636 (Protocol): Joining requires the same game version: protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can Facepunch Staging Creators be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Facepunch Staging Creators fits are: Official Rust servers. These filters on the server list return it: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Rules, settings, map

A.12Under what rules and settings does Facepunch Staging Creators operate?

Its name carries no gather rate for Facepunch Staging Creators. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Official, in the game's own tab, includes this server. VAC, Valve's anti-cheat, is enabled.

A.13What map is in use on Facepunch Staging Creators?

The game generates Facepunch Staging Creators's procedural map at size 4,500, from seed 8432123. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.14What is the process for joining Facepunch Staging Creators?

Enter client.connect 198.244.177.77:28023 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2636,gmrust,cs169627,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. 0 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2636Protocol. Joining requires the same game version: protocol 2636.
cs169627Build. The game build is 169627.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.