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The Sea Turtle

Rust Statistics

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Online · checked 9m ago · 198.37.123.150:10040

Abstract

We describe the public Rust server The Sea Turtle, reached at 198.37.123.150:10040. At the last check it held 1 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,497 of all servers, the top 25%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,497top 25%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 00:383d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Sea Turtle
Figure 5: The map: Procedural Map, size 2500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address198.37.123.150:10040
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 02:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 21 on average33/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average0/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average16/100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average17/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average18/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does The Sea Turtle perform well?

The server fps averaged 159 over the last 48 hours, never dropping below 106. Its entity count reached a maximum of 28,570, including buildings, deployables and all other world objects. Memory use peaked at 2,032 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is The Sea Turtle based?

No region tag is published by The Sea Turtle, but its name points to Asia. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 198.37.123.150:10040.

A.3What is the online status and reliability of The Sea Turtle?

The Sea Turtle is currently online. Based on the uptime it reports, the last restart occurred about 2 days 22 hours ago. Of the 168 hours in the last 7 full days, 71 were served, an availability of 42%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on The Sea Turtle?

The version of Rust on The Sea Turtle is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does The Sea Turtle wipe?

The record of The Sea Turtle's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 17 hours have passed since the current world was generated.

A.6How would you describe wipe day on The Sea Turtle?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 17 hours after it began.

Population

A.7What is the rank of The Sea Turtle among Rust servers?

The seven-day player-hours ranking puts The Sea Turtle at #5,497, within the top 25% of ranked servers.

A.8What is the population level of The Sea Turtle?

On The Sea Turtle, 1 of the 10 slots are occupied at present. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 19:00 UTC, averaging 2 players.

Tags, lists

A.9What is the meaning of the tags on The Sea Turtle?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags The Sea Turtle publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can The Sea Turtle be found among the Rust Statistics lists and filters?

The Rust Statistics lists that The Sea Turtle fits are: Modded Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern The Sea Turtle?

Its name carries no gather rate for The Sea Turtle. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does The Sea Turtle take place?

Generated by the game from seed 1337, the procedural map on The Sea Turtle measures 2,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join The Sea Turtle?

Enter client.connect 198.37.123.150:10040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://server-rdkvrcjv.rusters.io.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.