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Rett's_Fent_Land-US

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 198.73.57.131:28035

Abstract

We describe the public Rust server Rett's_Fent_Land-US, reached at 198.73.57.131:28035. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 149d ago.

Keywordsquad modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe149d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #615 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rett's_Fent_Land-US
Figure 4: The map: Procedural Map, size 4000, seed 62901634. Open on RustMaps.
Table 3: The server's published settings.
Address198.73.57.131:28035
Region– · us4
Max players30
Group limitquad
Wipe schedule–
Last wipe1 Jun 2026, 20:34 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed62901634

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust servers listed live [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co -Us MondaysNA · quad · 7 on average1/300
Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 2 on average2/50
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average18/200
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 28 on average3/100
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average9/200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average2/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rett's_Fent_Land-US perform well?

Over the past 48 hours, it ran at an average of 107 server fps, with a low of 91. Buildings, deployables and all other world objects counted together reached a maximum of 90,672 entities. Memory use peaked at 5,487 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rett's_Fent_Land-US?

No region tag is published for Rett's_Fent_Land-US; the region code given is us4, while the name suggests North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 198.73.57.131:28035.

A.3What is the online status and reliability of Rett's_Fent_Land-US?

At the present moment, Rett's_Fent_Land-US is online. The uptime it reports indicates a restart about 44 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Rett's_Fent_Land-US?

The version of Rust on Rett's_Fent_Land-US is network protocol 2625 and build 152897, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Rett's_Fent_Land-US follow for wipes?

There are not yet enough recorded wipes for Rett's_Fent_Land-US to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 149 days 18 hours.

Population

A.6What is the rank of Rett's_Fent_Land-US among Rust servers?

The seven-day player-hours ranking puts Rett's_Fent_Land-US at #15,344, within the top 69% of ranked servers. The quad group places it at #615.

A.7At what level does Rett's_Fent_Land-US operate in terms of players?

The current population of Rett's_Fent_Land-US is 0, drawn from 30 slots. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with Rett's_Fent_Land-US signify?

Tags from Rett's_Fent_Land-US, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts4 (Group limit): 4 is the maximum team size; v2625 (Protocol): Your game must run protocol 2625 to connect; cs152897 (Build): The game build is 152897; ptrak (Networking): The network layer is RakNet, standard for the game; $rus4 (Region code): The code us4 identifies the server's region; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rett's_Fent_Land-US be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that Rett's_Fent_Land-US fits. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Rules, settings, map

A.10Which settings and rules are in force on Rett's_Fent_Land-US?

No gather rate appears in the name of Rett's_Fent_Land-US. The group limit is 4 players, under quad. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does Rett's_Fent_Land-US take place?

The game generates Rett's_Fent_Land-US's procedural map at size 4,000, from seed 62901634. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to Rett's_Fent_Land-US?

Press F1 inside Rust to open the console and enter client.connect 198.73.57.131:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$rus4,v2625,gmrust,cs152897,ts4,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp30Max players. The slot count is 30.
ts4Group limit. 4 is the maximum team size.
v2625Protocol. Your game must run protocol 2625 to connect.
cs152897Build. The game build is 152897.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rus4Region code. The code us4 identifies the server's region.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.