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Deadman Raiding |A Raidable Bases Boomfest

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Online · checked 7m ago · 198.73.57.151:28015

Abstract

We describe the public Rust server Deadman Raiding |A Raidable Bases Boomfest, reached at 198.73.57.151:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #5,068 of all servers, the top 23%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 5, 48 h peak 1
Rank2#5,068top 23%
Last wipe27d agono schedule published
Next wipe37d 8hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510011:0020:0005:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 8hforce wipefw
Thu 3 Dec, 19:0035d 8hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:17fw27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Deadman Raiding |A Raidable Bases Boomfest
Figure 5: The map: Procedural Map, size 3750, seed 1831299552. Open on RustMaps.
Table 5: The server's published settings.
Address198.73.57.151:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:17 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed1831299552

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average144/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Deadman Raiding |A Raidable Bases Boomfest perform well?

Over the past 48 hours, it ran at an average of 72 server fps, with a low of 61. Buildings, deployables and all other world objects counted together reached a maximum of 100,639 entities. Its highest memory usage was 2,537 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Deadman Raiding |A Raidable Bases Boomfest have?

A region is not published by Deadman Raiding |A Raidable Bases Boomfest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 198.73.57.151:28015.

A.3What is the online status and reliability of Deadman Raiding |A Raidable Bases Boomfest?

Deadman Raiding |A Raidable Bases Boomfest is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Deadman Raiding |A Raidable Bases Boomfest?

Rust network protocol 2635 and build 168909 is the version that Deadman Raiding |A Raidable Bases Boomfest runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Deadman Raiding |A Raidable Bases Boomfest wipe?

Once a month, Deadman Raiding |A Raidable Bases Boomfest wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 14 hours have passed since the current world was generated.

A.6How would you describe wipe day on Deadman Raiding |A Raidable Bases Boomfest?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 41 hours after the latest wipe.

Player count

A.7What position does Deadman Raiding |A Raidable Bases Boomfest occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Deadman Raiding |A Raidable Bases Boomfest holds #5,068, in the top 23% of all ranked servers.

A.8What is the population level of Deadman Raiding |A Raidable Bases Boomfest?

The current population of Deadman Raiding |A Raidable Bases Boomfest is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 5. The busiest hour of the last 48 is 09:00 UTC, averaging 0 players.

Tags, lists

A.9How should the tags on Deadman Raiding |A Raidable Bases Boomfest be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Deadman Raiding |A Raidable Bases Boomfest publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Deadman Raiding |A Raidable Bases Boomfest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Deadman Raiding |A Raidable Bases Boomfest fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Deadman Raiding |A Raidable Bases Boomfest?

No gather rate appears in the name of Deadman Raiding |A Raidable Bases Boomfest. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12On which map does Deadman Raiding |A Raidable Bases Boomfest take place?

The game generates Deadman Raiding |A Raidable Bases Boomfest's procedural map at size 3,750, from seed 1831299552. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join Deadman Raiding |A Raidable Bases Boomfest?

Press F1 inside Rust to open the console and enter client.connect 198.73.57.151:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.