RFG Troubleshooting
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 199.231.185.234:27500
Abstract
We describe the public Rust server RFG Troubleshooting, reached at 199.231.185.234:27500. It is offline at the last check, against a seven-day mean of 01. It ranks #14,433 of all servers, the top 65%. It last wiped 27d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.3 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 20:2121d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:0227d ago | 0 | – | 5.4 d | 0 |
| Sun 27 Sep, 06:3632d ago | 1 | halved by day 2 | 5.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 199.231.185.234:27500 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 12 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:37 UTC |
| Hostname | us3x.rfgam.ing |
| First seen | 26 Sep 2026 |
| Map | Royal Family Gaming FPS+ |
| Size | 3500 |
| Seed | 116945 |
7Operator
12 servers publish a rfgam.ing hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | online | 4/50 |
| [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | online | 0/50 |
| Royal Family Gaming - Creative | Sandbox | Build | NoClip | | online | 0/100 |
| [EU]Royal Family Gaming|Vanilla|Main|Biweekly| | online | 0/50 |
| [EU]Royal Family Gaming|5X|NoBP|Weekly|Fridays| | online | 0/50 |
| [EU]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| | online | 0/50 |
| Starlight After Dark | Halloween 2X | | online | 0/50 |
| [US]Royal Family Gaming|5X|NoBP|Weekly|Fridays| | online | 0/50 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 143/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 10/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of RFG Troubleshooting?
No region is published by RFG Troubleshooting. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 199.231.185.234:27500 is its address.
A.2What is the reliability of RFG Troubleshooting, and is it online?
RFG Troubleshooting is currently offline, with the last sighting 21 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 26 September 2026 by Rust Statistics.
A.3What is the Rust version for RFG Troubleshooting?
Rust network protocol 2634 and build 167058 is the version that RFG Troubleshooting runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on RFG Troubleshooting?
No next wipe can be predicted for RFG Troubleshooting since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 17 hours have passed since the current world was generated.
A.5What happens on RFG Troubleshooting when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.6What is the rank of RFG Troubleshooting among Rust servers?
The seven-day player-hours ranking puts RFG Troubleshooting at #14,433, within the top 65% of ranked servers.
A.7How would you characterise the player activity on RFG Troubleshooting?
At this moment RFG Troubleshooting is offline, having last been seen 21 days 12 hours ago.
Tags and filters
A.8Who is responsible for running RFG Troubleshooting?
A rfgam.ing hostname is published by RFG Troubleshooting; 11 other servers we track also publish one, so the same operator most likely runs them.
A.9What do the tags associated with RFG Troubleshooting signify?
gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts12 (Group limit): 12 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags RFG Troubleshooting publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RFG Troubleshooting be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RFG Troubleshooting: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern RFG Troubleshooting?
No gather rate appears in the name of RFG Troubleshooting. The team limit is 12 players. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on RFG Troubleshooting?
Generated by the game from seed 116945, the procedural map on RFG Troubleshooting measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Royal Family Gaming FPS+.
How to join
A.13What is the process for joining RFG Troubleshooting?
Enter client.connect 199.231.185.234:27500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://royalfamilygaming.com.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. 40 slots are available. |
ts12 | Group limit. 12 is the maximum team size. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167058 | Build. This server runs game build 167058. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.