RUST Eternal
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 199.60.101.250:28015
Abstract
We describe the public Rust server RUST Eternal, reached at 199.60.101.250:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 20d ago.
Keywordsquad modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, and #625 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 03:1820d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 199.60.101.250:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 03:45 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average | 2/140 |
| Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 0/50 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average | 2/50 |
| [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average | 3/51 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average | 0/100 |
| 【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does RUST Eternal perform well?
The server fps averaged 91 over the last 48 hours, never dropping below 75. The highest number of entities it carried was 139,142, comprising buildings, deployables and all other objects. The peak memory usage was 3,724 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of RUST Eternal?
No region is published by RUST Eternal. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 199.60.101.250:28015.
A.3What is the online status and reliability of RUST Eternal?
RUST Eternal is currently online. It last restarted around 22 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 4 October 2026.
A.4What version of Rust is run on RUST Eternal?
RUST Eternal is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does RUST Eternal follow for wipes?
There are not yet enough recorded wipes for RUST Eternal to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 4 hours ago.
A.6What happens on RUST Eternal when wipe day arrives?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What position does RUST Eternal occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RUST Eternal holds #15,338, in the top 69% of all ranked servers. The quad group places it at #625.
A.8What is the population level of RUST Eternal?
On RUST Eternal, 0 of the 100 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What is the meaning of the tags on RUST Eternal?
Tags from RUST Eternal, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RUST Eternal be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RUST Eternal: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Settings and map
A.11Under what rules and settings does RUST Eternal operate?
Its name carries no gather rate for RUST Eternal. The group limit is 4 players, under quad. pve is the game mode here; players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RUST Eternal take place?
The game generates RUST Eternal's procedural map at size 4,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join RUST Eternal?
Enter client.connect 199.60.101.250:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts4 | Group limit. 4 is the maximum team size. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.