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Build Lab Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 2.102.158.138:28015

Abstract

We describe the public Rust server Build Lab Server, reached at 2.102.158.138:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,960 of all servers, the top 71%. It last wiped 45d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,960top 71%
Last wipe45d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address2.102.158.138:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 12:09 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust build and creative servers [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 111 on average140/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average143/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average36/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average28/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average9/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average27/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Build Lab Server have?

A region is not published by Build Lab Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 2.102.158.138:28015.

A.2How reliable is Build Lab Server, and is it currently online?

Right now, Build Lab Server is offline, and the last time it was seen was 29 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 19 September 2026.

A.3What is the Rust version for Build Lab Server?

The version of Rust on Build Lab Server is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Build Lab Server follow for wipes?

There are not yet enough recorded wipes for Build Lab Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 45 days 11 hours have passed since the current world was generated.

Population

A.5How does Build Lab Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Build Lab Server holds #16,960, in the top 71% of all ranked servers.

A.6At what level does Build Lab Server operate in terms of players?

At this moment Build Lab Server is offline, having last been seen 29 days 10 hours ago.

Tags and filters

A.7How should the tags on Build Lab Server be interpreted?

Tags from Build Lab Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Build Lab Server be found among the Rust Statistics lists and filters?

Modded Rust servers and Build and creative servers in Rust are the Rust Statistics lists that Build Lab Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Build Lab Server operate?

No gather rate appears in the name of Build Lab Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.10On which map does Build Lab Server take place?

The game generates the map on Build Lab Server; that format is procedural.

Connection

A.11What steps are required to join Build Lab Server?

Press F1 inside Rust to open the console and enter client.connect 2.102.158.138:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.