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RUST COMBAT | Training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 2.27.153.195:28015

Abstract

We describe the public Rust server RUST COMBAT | Training, reached at 2.27.153.195:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,637 of all servers, the top 62%. It last wiped 20d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/244% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,637top 62%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 02:1820d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address2.27.153.195:28015
Region–
Max players24
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 02:18 UTC
Hostname–
First seen6 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust gunplay practice servers [3], rust servers with free resources [4], rust creative servers [5] and Rust wipe forecast [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average44/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average118/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average52/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average13/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average6/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average23/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RUST COMBAT | Training have?

There is no region published for RUST COMBAT | Training. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 2.27.153.195:28015 is its address.

A.2What is the reliability of RUST COMBAT | Training, and is it online?

RUST COMBAT | Training is currently offline, with the last sighting 19 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What is the Rust version for RUST COMBAT | Training?

RUST COMBAT | Training is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does RUST COMBAT | Training follow for wipes?

Too few wipes by RUST COMBAT | Training have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since the current world was generated.

A.5What happens on RUST COMBAT | Training when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 4 hours after it began.

Player count

A.6What is the rank of RUST COMBAT | Training among Rust servers?

Ranked by player hours across seven days, RUST COMBAT | Training holds #13,637, in the top 62% of all ranked servers.

A.7What is the population level of RUST COMBAT | Training?

The last recorded sighting of RUST COMBAT | Training was 19 days 19 hours ago; it is offline now.

Tags, lists

A.8What is the meaning of the tags on RUST COMBAT | Training?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp24 (Max players): The slot count is 24; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): This is a sandbox: no gathering, and you build whatever you like; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which RUST COMBAT | Training publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RUST COMBAT | Training be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST COMBAT | Training fits are: Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on RUST COMBAT | Training?

The name of RUST COMBAT | Training states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as combat training, the game mode is loot is handed out for aim and PvP practice. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

Connection

A.11How do you connect to RUST COMBAT | Training?

Press F1 inside Rust to open the console and enter client.connect 2.27.153.195:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp24Max players. The slot count is 24.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^cCreative. This is a sandbox: no gathering, and you build whatever you like.
^dCombat training. Loot is handed to you for aim and PvP practice.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.