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RustLegacys

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 2.57.90.52:28015

Abstract

We describe the public Rust server RustLegacys, reached at 2.57.90.52:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,420 of all servers, the top 69%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,420top 69%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608004:0013:0022:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 19:44fw26d ago 1 – running 0
Wed 16 Sep, 12:1141d ago 1 halved by day 2 15.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustLegacys
Figure 5: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address2.57.90.52:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average37/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustLegacys smooth?

Its average server fps over the last 48 hours was 57, with a minimum of 38. Buildings, deployables and all other world objects counted together reached a maximum of 120,790 entities. Memory use peaked at 5,354 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of RustLegacys?

A region is not published by RustLegacys. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 2.57.90.52:28015.

A.3What is the online status and reliability of RustLegacys?

RustLegacys is online at this time. The uptime it reports indicates a restart about 11 days 7 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on RustLegacys?

Rust network protocol 2634 and build 167584 is the version that RustLegacys runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does RustLegacys wipe?

The record of RustLegacys's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 7 hours.

A.6What happens on RustLegacys when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 6 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Player count

A.7What is the rank of RustLegacys among Rust servers?

The seven-day player-hours ranking puts RustLegacys at #15,420, within the top 69% of ranked servers.

A.8At what level does RustLegacys operate in terms of players?

At this moment 0 players are on RustLegacys, which has 100 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on RustLegacys be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustLegacys publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can RustLegacys be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RustLegacys fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on RustLegacys?

The name of RustLegacys states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on RustLegacys?

Size 4,500 and seed 1337 define the procedural, game-generated map on RustLegacys. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining RustLegacys?

Press F1 inside Rust to open the console and enter client.connect 2.57.90.52:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. This server runs game build 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.