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My Rust server | Powered by AMP

Rust Statistics

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Offline · checked 1d ago · 20.121.138.156:26499

Abstract

We describe the public Rust server My Rust server | Powered by AMP, reached at 20.121.138.156:26499. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,741 of all servers, the top 62%. It last wiped 8d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,741top 62%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0003:0006:0010:0013:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020000:0003:0006:0010:0013:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust server | Powered by AMP
Figure 4: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address20.121.138.156:26499
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 20:44 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average113/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average208/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of My Rust server | Powered by AMP smooth?

The server fps averaged 142 over the last 48 hours, never dropping below 82. The highest number of entities it carried was 111,903, comprising buildings, deployables and all other objects. The peak memory usage was 3,586 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is My Rust server | Powered by AMP based?

There is no region published for My Rust server | Powered by AMP. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 20.121.138.156:26499 is its address.

A.3What is the reliability of My Rust server | Powered by AMP, and is it online?

Right now, My Rust server | Powered by AMP is offline, and the last time it was seen was 27 hours ago. It last restarted around 15 hours ago, according to its reported uptime. The server was up 42% of the time over the last 7 full days, 70 of 168 hours. Its first appearance in Rust Statistics's records is 20 October 2026.

A.4What version of Rust is run on My Rust server | Powered by AMP?

The version of Rust on My Rust server | Powered by AMP is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 8 days 22 hours ago.

Population

A.6How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Rust server | Powered by AMP holds #13,741, in the top 62% of all ranked servers.

A.7At what level does My Rust server | Powered by AMP operate in terms of players?

The last recorded sighting of My Rust server | Powered by AMP was 27 hours ago; it is offline now. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.

Tags and filters

A.8What do the tags associated with My Rust server | Powered by AMP signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which My Rust server | Powered by AMP publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Rust server | Powered by AMP be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Rust server | Powered by AMP: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC off, Valve's anti-cheat.

A.11What map is in use on My Rust server | Powered by AMP?

Generated by the game from seed 6738, the procedural map on My Rust server | Powered by AMP measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join My Rust server | Powered by AMP?

Enter client.connect 20.121.138.156:26499 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.