ProvaReal
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 200.164.210.44:28075
Abstract
We describe the public Rust server ProvaReal, reached at 200.164.210.44:28075. It is offline at the last check, against a seven-day mean of 01. It ranks #15,941 of all servers, the top 71%. It last wiped 22d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 200.164.210.44:28075 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 21:24 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is ProvaReal based?
A region is not published by ProvaReal. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 200.164.210.44:28075.
A.2How reliable is ProvaReal, and is it currently online?
Right now, ProvaReal is offline, and the last time it was seen was 22 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 5 October 2026.
A.3What is the Rust version for ProvaReal?
Rust network protocol 2634 and build 166652 is the version that ProvaReal runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does ProvaReal follow for wipes?
Too few wipes by ProvaReal have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 22 days 21 hours ago.
Player count
A.5How does ProvaReal compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts ProvaReal at #15,941, within the top 71% of ranked servers.
A.6How would you characterise the player activity on ProvaReal?
The last recorded sighting of ProvaReal was 22 days 21 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on ProvaReal?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which ProvaReal publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can ProvaReal be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ProvaReal: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on ProvaReal?
Its name carries no gather rate for ProvaReal. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for ProvaReal?
A procedural map, generated by the game, is what ProvaReal runs.
Connection
A.11How do you connect to ProvaReal?
Enter client.connect 200.164.210.44:28075 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.