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Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 201.172.174.176:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 201.172.174.176:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #4,564 of all servers, the top 21%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#4,564top 21%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75102:0015:0018:0001:0004:0017:00Wiped Tue 27 Oct, 02:19 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 16 OctSun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 02:191d ago – – running 1
Fri 16 Oct, 01:3012d ago 1 held half 11 d 1
Sun 11 Oct, 16:4817d ago 1 held half 4.4 d 1
Sun 4 Oct, 23:2723d ago 1 held half 6.7 d 1
Thu 1 Oct, 18:56fw27d ago 1 held half 3.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address201.172.174.176:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 02:19 UTC
Hostname–
First seen26 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average141/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average154/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average119/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 201.172.174.176:28015 is its address.

A.2What is the reliability of Name of Server as Shown on the Client Server List, and is it online?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 3 hours ago. Of the 168 hours in the last 7 full days, 73 were served, an availability of 43%. It was first observed on 26 September 2026 by Rust Statistics.

A.3What version of Rust is run on Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 168909 is the version that Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Name of Server as Shown on the Client Server List wipe?

With irregular wipe times, Name of Server as Shown on the Client Server List offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 42 hours.

A.5What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 14 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #4,564, in the top 21% of all ranked servers.

A.7At what level does Name of Server as Shown on the Client Server List operate in terms of players?

The last recorded sighting of Name of Server as Shown on the Client Server List was 3 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. Averaging 1 players, 03:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8What is the meaning of the tags on Name of Server as Shown on the Client Server List?

Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Its name carries no gather rate for Name of Server as Shown on the Client Server List. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Connection

A.11How do you connect to Name of Server as Shown on the Client Server List?

Press F1 inside Rust to open the console and enter client.connect 201.172.174.176:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.