Dark Night Club X5 PvE Zombie
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 201.187.208.113:28015
Abstract
We describe the public Rust server Dark Night Club X5 PvE Zombie, reached at 201.187.208.113:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 40d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords5x gather monthly wipes vanilla modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 201.187.208.113:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 17 Sep 2026, 20:37 UTC |
| Hostname | ^ |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 674960 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded 5x servers [2], modded Rust population table [3], pve wipes and settings [4], rust zombie server population [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 6 on average | 1/100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average | 11/100 |
| SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average | 2/100 |
| Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average | 1/50 |
| Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average | 1/100 |
| JP ともすけサーバー 5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average | 3/20 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Dark Night Club X5 PvE Zombie?
A region is not published by Dark Night Club X5 PvE Zombie. Rust Statistics does not look up the machine's location; it shows where the server says it is. 201.187.208.113:28015 is its address.
A.2How reliable is Dark Night Club X5 PvE Zombie, and is it currently online?
Right now, Dark Night Club X5 PvE Zombie is offline, and the last time it was seen was 36 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 21 September 2026.
A.3What version of Rust is run on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie is running Rust network protocol 2633 and build 164530 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Dark Night Club X5 PvE Zombie?
The estimate of Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 40 days 13 hours. A monthly wipe schedule is stated in the server's tags.
Population
A.5What is the rank of Dark Night Club X5 PvE Zombie among Rust servers?
The seven-day player-hours ranking puts Dark Night Club X5 PvE Zombie at #15,498, within the top 68% of ranked servers.
A.6At what level does Dark Night Club X5 PvE Zombie operate in terms of players?
The last recorded sighting of Dark Night Club X5 PvE Zombie was 36 days 8 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Dark Night Club X5 PvE Zombie?
gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game: these are the tags Dark Night Club X5 PvE Zombie publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Dark Night Club X5 PvE Zombie be found among the Rust Statistics lists and filters?
5x Rust servers: live statistics, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies are the Rust Statistics lists that Dark Night Club X5 PvE Zombie fits. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Settings and map
A.9Under what rules and settings does Dark Night Club X5 PvE Zombie operate?
At 5x gather, Dark Night Club X5 PvE Zombie states its rate in the server name itself. The group cap is 8 players, which is the default in the game. pve is the game mode here; fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Dark Night Club X5 PvE Zombie?
Size 3,500 and seed 674960 define the procedural, game-generated map on Dark Night Club X5 PvE Zombie. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11What is the process for joining Dark Night Club X5 PvE Zombie?
Press F1 inside Rust to open the console and enter client.connect 201.187.208.113:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs164530 | Build. This server runs game build 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
modded | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded 5x servers. ruststatistics.org/top-5x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.