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Dark Night Club X5 PvE Zombie

Rust Statistics

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Offline · checked 37d ago · 201.187.215.57:28015

Abstract

We describe the public Rust server Dark Night Club X5 PvE Zombie, reached at 201.187.215.57:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 41d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords5x gather monthly wipes vanilla modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe41d agomonthly schedule
Next wipe37d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 13hforce wipefw
Thu 3 Dec, 19:0035d 13hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 17 Sep, 20:3741d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dark Night Club X5 PvE Zombie
Figure 5: The map: Procedural Map, size 3500, seed 674960. Open on RustMaps.
Table 5: The server's published settings.
Address201.187.215.57:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 20:37 UTC
Hostname^
First seen17 Sep 2026
MapProcedural Map
Size3500
Seed674960

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 5x rust server statistics [2], modded Rust population table [3], pve servers by play style [4], zombie server list [5] and Rust wipe forecast [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 49 on average1/100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average6/100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average3/100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average2/100
Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average0/50
JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 3 on average6/20

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Dark Night Club X5 PvE Zombie have?

There is no region published for Dark Night Club X5 PvE Zombie. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 201.187.215.57:28015.

A.2What is the online status and reliability of Dark Night Club X5 PvE Zombie?

Right now, Dark Night Club X5 PvE Zombie is offline, and the last time it was seen was 37 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 164530 is the version that Dark Night Club X5 PvE Zombie runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Dark Night Club X5 PvE Zombie follow for wipes?

The only wipe for Dark Night Club X5 PvE Zombie is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 41 days 8 hours. A monthly wipe schedule is stated in the server's tags.

A.5What happens on Dark Night Club X5 PvE Zombie when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 6 hours after the latest wipe.

Population

A.6What is the rank of Dark Night Club X5 PvE Zombie among Rust servers?

Ranked by player hours across seven days, Dark Night Club X5 PvE Zombie holds #15,498, in the top 68% of all ranked servers.

A.7At what level does Dark Night Club X5 PvE Zombie operate in terms of players?

The last recorded sighting of Dark Night Club X5 PvE Zombie was 37 days 9 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Dark Night Club X5 PvE Zombie be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp30 (Max players): It offers 30 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game, which Dark Night Club X5 PvE Zombie publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Dark Night Club X5 PvE Zombie be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dark Night Club X5 PvE Zombie: 5x Rust servers: live statistics, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. You will find it on the server list filtered by: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Settings and map

A.10Under what rules and settings does Dark Night Club X5 PvE Zombie operate?

Dark Night Club X5 PvE Zombie sets gather to 5x, as the server name indicates. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Dark Night Club X5 PvE Zombie?

Size 3,500 and seed 674960 define the procedural, game-generated map on Dark Night Club X5 PvE Zombie. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.215.57:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp30Max players. It offers 30 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
moddedModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 5x rust server statistics. ruststatistics.org/top-5x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.