Rust StatisticsWorking papers on every public Rust server · 68,833 players now

Test Server - Dont enter

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 201.254.80.61:28015

Abstract

We describe the public Rust server Test Server - Dont enter, reached at 201.254.80.61:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,843 of all servers, the top 61%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/333% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,843top 61%
Last wipe25d agomonthly schedule
Next wipe38d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address201.254.80.61:28015
Region–
Max players3
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 22:08 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average143/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average21/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 64 on average486/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 63 on average180/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 59 on average17/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Test Server - Dont enter based?

A region is not published by Test Server - Dont enter. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 201.254.80.61:28015.

A.2How reliable is Test Server - Dont enter, and is it currently online?

Right now, Test Server - Dont enter is offline, and the last time it was seen was 23 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What is the Rust version for Test Server - Dont enter?

The version of Rust on Test Server - Dont enter is network protocol 2634 and build 166652, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Test Server - Dont enter follow for wipes?

An estimate derived from the force wipe gives the next wipe for Test Server - Dont enter. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 25 days 14 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Player count

A.5How does Test Server - Dont enter compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test Server - Dont enter at #13,843, within the top 61% of ranked servers.

A.6What is the population level of Test Server - Dont enter?

At this moment Test Server - Dont enter is offline, having last been seen 23 days 21 hours ago.

Tags and filters

A.7How should the tags on Test Server - Dont enter be interpreted?

Tags from Test Server - Dont enter, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It offers 3 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Test Server - Dont enter be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Test Server - Dont enter fits. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does Test Server - Dont enter operate?

No gather rate appears in the name of Test Server - Dont enter. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Test Server - Dont enter?

On Test Server - Dont enter the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Test Server - Dont enter?

Press F1 inside Rust to open the console and enter client.connect 201.254.80.61:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp3Max players. It offers 3 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.