live-city
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 202.36.95.195:28015
Abstract
We describe the public Rust server live-city, reached at 202.36.95.195:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,772 of all servers, the top 61%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 17.9 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 14:0125d ago | 1 | – | running | 1 |
| Tue 15 Sep, 16:0743d ago | 1 | held half | 17.9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 202.36.95.195:28015 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 14:01 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 321425 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 72/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 60/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 18/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of live-city?
No region is published by live-city. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 202.36.95.195:28015 is its address.
A.2What is the reliability of live-city, and is it online?
At the present moment, live-city is offline; it was last seen 23 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 15 September 2026 by Rust Statistics.
A.3What is the Rust version for live-city?
The version of Rust on live-city is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does live-city wipe?
There are not yet enough recorded wipes for live-city to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 8 hours ago.
A.5What happens on live-city when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.6What is the rank of live-city among Rust servers?
Ranked by player hours across seven days, live-city holds #13,772, in the top 61% of all ranked servers.
A.7At what level does live-city operate in terms of players?
At this moment live-city is offline, having last been seen 23 days 1 hours ago.
Tags and filters
A.8How should the tags on live-city be interpreted?
Tags from live-city, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can live-city be found among the Rust Statistics lists and filters?
These Rust Statistics lists include live-city: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern live-city?
Its name carries no gather rate for live-city. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.11On which map does live-city take place?
Size 3,000 and seed 321425 define the procedural, game-generated map on live-city. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join live-city?
Press F1 inside Rust to open the console and enter client.connect 202.36.95.195:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp125 | Max players. 125 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.