Rust StatisticsWorking papers on every public Rust server · 63,000 players now

Mac Rust - Faster Nights

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 202.58.204.122:28025

Abstract

We describe the public Rust server Mac Rust - Faster Nights, reached at 202.58.204.122:28025. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0021:0001:0017:0022:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.9 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held67%else halves by day 2
Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 10:365d ago 0 – running 0
Sat 17 Oct, 12:3411d ago 1 halved by day 2 6.9 d 0
Sat 10 Oct, 14:3518d ago 1 held half 6.9 d 0
Thu 8 Oct, 12:4220d ago 1 held half 2.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address202.58.204.122:28025
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 10:36 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average167/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Mac Rust - Faster Nights?

A region is not published by Mac Rust - Faster Nights. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 202.58.204.122:28025.

A.2How reliable is Mac Rust - Faster Nights, and is it currently online?

Mac Rust - Faster Nights is currently online. Of the 168 hours in the last 7 full days, 77 were served, an availability of 46%. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What version of Rust is run on Mac Rust - Faster Nights?

Rust network protocol 2635 and build 167398 is the version that Mac Rust - Faster Nights runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Mac Rust - Faster Nights wipe?

Prediction of the next wipe is impossible for Mac Rust - Faster Nights, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 1 hours ago.

A.5What characterises wipe day on Mac Rust - Faster Nights?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 26 hours after the latest wipe. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.

Population

A.6What position does Mac Rust - Faster Nights occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Mac Rust - Faster Nights holds #15,323, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on Mac Rust - Faster Nights?

On Mac Rust - Faster Nights, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on Mac Rust - Faster Nights be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Mac Rust - Faster Nights publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Mac Rust - Faster Nights be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Mac Rust - Faster Nights: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern Mac Rust - Faster Nights?

Its name carries no gather rate for Mac Rust - Faster Nights. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Mac Rust - Faster Nights take place?

On Mac Rust - Faster Nights the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining Mac Rust - Faster Nights?

Enter client.connect 202.58.204.122:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.