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SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Rust Statistics

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Online · checked 21m ago · 203.16.163.142:27267

Abstract

We describe the public Rust server SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, reached at 203.16.163.142:27267. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,115 of all servers, the top 68%. It last wiped 18d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 15:36 UTC, its weekly schedule tag.

Keywords2x gather weekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#15,115top 68%
Last wipe18d agoweekly schedule
Next wipe32d 14hSun 1 Nov, 15:36 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 15:36 UTC, in 2d 14h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 15:362d 14hits own schedule
Thu 5 Nov, 19:006d 18hforce wipefw
Sun 8 Nov, 15:369d 14hits own schedule
Sun 15 Nov, 15:3616d 14hits own schedule
Sun 22 Nov, 15:3623d 14hits own schedule
Sun 29 Nov, 15:3630d 14hits own schedule
Thu 3 Dec, 19:0034d 18hforce wipefw
Sun 6 Dec, 15:3637d 14hits own schedule
Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 15:3618d ago 2 – running 1
Fri 2 Oct, 09:4127d ago 2 halved by day 3 9.2 d 0
Fri 25 Sep, 19:4334d ago 4 halved by day 2 6.6 d 0
Sun 20 Sep, 09:4739d ago 1 halved by day 3 5.4 d 0
Sat 19 Sep, 20:2840d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Figure 5: The map: Procedural Map, size 2000, seed 50000. Open on RustMaps.
Table 5: The server's published settings.
Address203.16.163.142:27267
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe11 Oct 2026, 15:36 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size2000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x rust servers list [2], browse modded Rust servers [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average218/270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average19/1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average66/1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average30/100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

Over the past 48 hours, it ran at an average of 225 server fps, with a low of 185. Buildings, deployables and all other world objects counted together reached a maximum of 17,519 entities. Its highest memory usage was 2,845 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY based?

There is no region published for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 203.16.163.142:27267.

A.3What is the reliability of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and is it online?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is currently online. It last restarted around 10 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 143 were served, an availability of 85%. Its first appearance in Rust Statistics's records is 17 September 2026.

A.4What is the Rust version for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

The prediction follows the tag, as SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's recorded wipes are too few to confirm its schedule. On Sunday 1 November at 15:36 UTC the next wipe is expected. 18 days 9 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6How would you describe wipe day on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 5 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 3.

Population

A.7What position does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY occupy in the ranking of Rust servers?

Ranked by player hours across seven days, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY holds #15,115, in the top 68% of all ranked servers.

A.8At what level does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY operate in terms of players?

At this moment 0 players are on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, which has 40 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 0 players, 10:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Rust servers with a 2x gather rate and Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules, settings, map

A.11Which settings and rules are in force on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

At 2x gather, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY states its rate in the server name itself. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Size 2,000 and seed 50000 define the procedural, game-generated map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Press F1 inside Rust to open the console and enter client.connect 203.16.163.142:27267. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.