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A Shockbyte x Discord Production Rust Server

Rust Statistics

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Online · checked 13m ago · 203.16.163.21:27861

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 203.16.163.21:27861. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,555 of all servers, the top 65%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,555top 65%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0016:0003:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510023:0008:0016:0003:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 05:3320d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Procedural Map, size 4250, seed 781573423. Open on RustMaps.
Table 4: The server's published settings.
Address203.16.163.21:27861
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 05:33 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size4250
Seed781573423

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average41/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average91/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average88/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does A Shockbyte x Discord Production Rust Server perform well?

The server fps averaged 77 over the last 48 hours, never dropping below 14. The highest number of entities it carried was 109,323, comprising buildings, deployables and all other objects. The peak memory usage was 4,142 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 203.16.163.21:27861.

A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

A Shockbyte x Discord Production Rust Server is online at this time. The uptime it reports indicates a restart about 1 hours ago. The server was up 99% of the time over the last 7 full days, 166 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.

A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 16 hours ago.

A.6How would you describe wipe day on A Shockbyte x Discord Production Rust Server?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.7What is the rank of A Shockbyte x Discord Production Rust Server among Rust servers?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #14,555, in the top 65% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 of the 40 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for A Shockbyte x Discord Production Rust Server?

The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 4,250, from seed 781573423. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join A Shockbyte x Discord Production Rust Server?

Press F1 inside Rust to open the console and enter client.connect 203.16.163.21:27861. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.