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LLC : BUILD/TEST SERVER

Rust Statistics

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Online · checked 11m ago · 203.16.163.226:27602

Abstract

We describe the public Rust server LLC : BUILD/TEST SERVER, reached at 203.16.163.226:27602. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,118 of all servers, the top 68%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,118top 68%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 05:3118d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of LLC : BUILD/TEST SERVER
Figure 5: The map: Custom Map, size 4750, seed 362691782.
Table 4: The server's published settings.
Address203.16.163.226:27602
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 05:31 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size4750
Seed362691782

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], build server population list [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average83/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average164/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average34/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average2/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 24 on average14/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does LLC : BUILD/TEST SERVER run?

The server fps averaged 124 over the last 48 hours, never dropping below 93. The highest number of entities it carried was 138,427, comprising buildings, deployables and all other objects. Its highest memory usage was 3,932 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of LLC : BUILD/TEST SERVER?

A region is not published by LLC : BUILD/TEST SERVER. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 203.16.163.226:27602 is its address.

A.3How reliable is LLC : BUILD/TEST SERVER, and is it currently online?

LLC : BUILD/TEST SERVER is currently online. The uptime it reports indicates a restart about 14 minutes ago. Of the 168 hours in the last 7 full days, 161 were served, an availability of 96%. Its first appearance in Rust Statistics's records is 9 October 2026.

A.4What is the Rust version for LLC : BUILD/TEST SERVER?

LLC : BUILD/TEST SERVER is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does LLC : BUILD/TEST SERVER follow for wipes?

There are not yet enough recorded wipes for LLC : BUILD/TEST SERVER to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 18 days 18 hours have passed since the current world was generated.

A.6What characterises wipe day on LLC : BUILD/TEST SERVER?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 13 hours after it began.

Population

A.7What is the rank of LLC : BUILD/TEST SERVER among Rust servers?

The seven-day player-hours ranking puts LLC : BUILD/TEST SERVER at #15,118, within the top 68% of ranked servers.

A.8How would you characterise the player activity on LLC : BUILD/TEST SERVER?

On LLC : BUILD/TEST SERVER, 0 of the 40 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9How should the tags on LLC : BUILD/TEST SERVER be interpreted?

Tags from LLC : BUILD/TEST SERVER, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can LLC : BUILD/TEST SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LLC : BUILD/TEST SERVER: Modded Rust servers and Build and creative servers in Rust. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on LLC : BUILD/TEST SERVER?

No gather rate appears in the name of LLC : BUILD/TEST SERVER. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for LLC : BUILD/TEST SERVER?

Size 4,750 and seed 362691782 define the procedural, game-generated map on LLC : BUILD/TEST SERVER. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.13What is the process for joining LLC : BUILD/TEST SERVER?

Enter client.connect 203.16.163.226:27602 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.