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Etho's Badlands

Rust Statistics

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Online · checked 10m ago · 203.16.163.243:24072

Abstract

We describe the public Rust server Etho's Badlands, reached at 203.16.163.243:24072. At the last check it held 0 of 40 places, against a seven-day mean of 1 and a peak of 41. It ranks #4,163 of all servers, the top 19%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#4,163top 19%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 14:166d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Etho's Badlands
Figure 5: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address203.16.163.243:24072
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:16 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Etho's Badlands smooth?

Over the past 48 hours, it ran at an average of 192 server fps, with a low of 117. Its entity count reached a maximum of 49,979, including buildings, deployables and all other world objects. The peak memory usage was 3,760 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Etho's Badlands have?

A region is not published by Etho's Badlands. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 203.16.163.243:24072.

A.3What is the reliability of Etho's Badlands, and is it online?

At the present moment, Etho's Badlands is online. The uptime it reports indicates a restart about 46 hours ago. Of the 120 hours in the last 5 full days, 119 were served, an availability of 99%. The first record of it by Rust Statistics dates to 23 October 2026.

A.4What is the Rust version for Etho's Badlands?

The version of Rust on Etho's Badlands is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Etho's Badlands wipe?

Too few wipes by Etho's Badlands have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days 2 hours ago.

A.6What characterises wipe day on Etho's Badlands?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 3 hours after the latest wipe.

Population

A.7What position does Etho's Badlands occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Etho's Badlands at #4,163, within the top 19% of ranked servers.

A.8At what level does Etho's Badlands operate in terms of players?

At this moment 0 players are on Etho's Badlands, which has 40 slots in total. The peak over seven days is 4, against an average of 1. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 2 players.

Tags and filters

A.9How should the tags on Etho's Badlands be interpreted?

Tags from Etho's Badlands, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Etho's Badlands be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Etho's Badlands fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern Etho's Badlands?

Its name carries no gather rate for Etho's Badlands. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for Etho's Badlands?

The game generates Etho's Badlands's procedural map at size 3,000, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Etho's Badlands?

Press F1 inside Rust to open the console and enter client.connect 203.16.163.243:24072. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.