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Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

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Online · checked 8m ago · 203.16.163.247:28015

Abstract

We describe the public Rust server Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, reached at 203.16.163.247:28015. At the last check it held 1 of 25 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,209 of all servers, the top 19%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/254% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 2
Rank2#4,209top 19%
Last wipe27d agomonthly schedule
Next wipe37d 2hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 2hforce wipefw
Thu 3 Dec, 19:0035d 2hforce wipefw
Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 16:2028d ago 3 – running 0
Wed 30 Sep, 13:0229d ago 3 – 1.1 d 1
Tue 29 Sep, 10:4130d ago 1 – 1.1 d 1
Mon 28 Sep, 14:0331d ago 1 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Underworld, size 6000, seed 0.
Table 5: The server's published settings.
Address203.16.163.247:28015
Region–
Max players25
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 19:02 UTC
Hostname–
First seen13 Sep 2026
MapUnderworld
Size6000
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average10/51
[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average13/96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average6/50
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 2 on average3/100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average2/200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average2/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments smooth?

Over the past 48 hours, it ran at an average of 188 server fps, with a low of 131. The highest number of entities it carried was 39,827, comprising buildings, deployables and all other objects. Its highest memory usage was 5,327 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

No region is published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 203.16.163.247:28015.

A.3What is the online status and reliability of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

At the present moment, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is online. It last restarted around 3 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The version of Rust on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe?

Once a month, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 21 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 5 hours after it began.

Population

A.7What position does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,209, within the top 19% of ranked servers.

A.8At what level does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operate in terms of players?

At this moment 1 players are on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, which has 25 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 2 players.

Tags, lists

A.9How should the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp25 (Max players): 25 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^h (Hardcore): The ruleset is Facepunch's hardcore, which cuts helpers and hardens survival; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Underworld Hardcore PvE | No Tech Tree | Sunken Monuments be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Underworld Hardcore PvE | No Tech Tree | Sunken Monuments fits. These filters on the server list return it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Under what rules and settings does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operate?

No gather rate appears in the name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. The group cap is 8 players, which is the default in the game. hardcore is the game mode here; Facepunch's most demanding mode. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs a game-generated procedural map; its size is 6,000. Under map name, it gives Underworld.

How to join

A.13What is the process for joining Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Press F1 inside Rust to open the console and enter client.connect 203.16.163.247:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp25Max players. 25 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^hHardcore. The ruleset is Facepunch's hardcore, which cuts helpers and hardens survival.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

UNDERWORLD PvE A water-based PvE server built around ocean exploration, survival and progression. • Floating base building • Sunken monuments and dive sites • Floating ocean loot • Scarce loot and slower progression • No Tech Tree • Custom Workbench crafting • Skills and XP progression • Quests and events • Dangerous PvE encounters • No PvP • No raiding • No stealing • No purge • Relaxed, non-toxic community Explore the ocean, build on the water, level your skills, complete quests and work your way through the wipe.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.