PRIVATE (Test)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 203.16.163.49:29442
Abstract
We describe the public Rust server PRIVATE (Test), reached at 203.16.163.49:29442. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 9h ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 12:599h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 203.16.163.49:29442 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 12:59 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 45/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 94/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 36/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 85/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 322/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does PRIVATE (Test) run?
The server fps averaged 122 over the last 48 hours, never dropping below 92. Buildings, deployables and all other world objects counted together reached a maximum of 117,293 entities. Memory use peaked at 3,985 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of PRIVATE (Test)?
A region is not published by PRIVATE (Test). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 203.16.163.49:29442 is its address.
A.3How reliable is PRIVATE (Test), and is it currently online?
At the present moment, PRIVATE (Test) is online. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.
A.4What is the Rust version for PRIVATE (Test)?
Rust network protocol 2635 and build 168909 is the version that PRIVATE (Test) runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on PRIVATE (Test)?
The record of PRIVATE (Test)'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 9 hours ago.
Population
A.6What is the rank of PRIVATE (Test) among Rust servers?
Ranked by player hours across seven days, PRIVATE (Test) holds #15,276, in the top 69% of all ranked servers.
A.7At what level does PRIVATE (Test) operate in terms of players?
On PRIVATE (Test), 0 of the 40 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.8What is the meaning of the tags on PRIVATE (Test)?
gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags PRIVATE (Test) publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can PRIVATE (Test) be found among the Rust Statistics lists and filters?
The Rust Statistics lists that PRIVATE (Test) fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10What are the settings and rules that govern PRIVATE (Test)?
Its name carries no gather rate for PRIVATE (Test). No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.11What is the map for PRIVATE (Test)?
The game generates PRIVATE (Test)'s procedural map at size 4,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What is the process for joining PRIVATE (Test)?
Enter client.connect 203.16.163.49:29442 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.