A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 2h ago · 203.16.163.85:22017
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 203.16.163.85:22017. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 41. It ranks #6,854 of all servers, the top 31%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 15:587d ago | 4 | – | running | 0 |
| Tue 20 Oct, 15:488d ago | 6 | – | 1 d | 0 |
| Fri 16 Oct, 12:3512d ago | 8 | halved by day 3 | 4.1 d | 0 |
| Fri 16 Oct, 00:0112d ago | 8 | – | 0.5 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 203.16.163.85:22017 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 15:48 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 50575 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does A Shockbyte Rust Server run?
Its average server fps over the last 48 hours was 135, with a minimum of 46. Buildings, deployables and all other world objects counted together reached a maximum of 66,931 entities. Memory use peaked at 4,525 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 203.16.163.85:22017.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is online at this time. It last restarted around 2 days 3 hours ago, according to its reported uptime. The server was up 79% of the time over the last 7 full days, 133 of 168 hours. It was first observed on 15 October 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does A Shockbyte Rust Server follow for wipes?
No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 4 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.
Player count
A.7What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #6,854, within the top 31% of ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
On A Shockbyte Rust Server, 0 of the 20 slots are occupied at present. The peak over seven days is 4, against an average of 0.
Tags, lists
A.9What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.
A.12What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 3,500, from seed 50575. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 203.16.163.85:22017. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.