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IKS[211 Devblog]

Rust Statistics

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Offline · checked 16d ago · 203.23.179.160:27015

Abstract

We describe the public Rust server IKS[211 Devblog], reached at 203.23.179.160:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,811 of all servers, the top 64%. It last wiped 16d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,811top 64%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: IKS_CustomMap_v5.
Table 3: The server's published settings.
Address203.23.179.160:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen13 Oct 2026
MapIKS_CustomMap_v5
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average88/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average61/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average161/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of IKS[211 Devblog]?

A region is not published by IKS[211 Devblog]. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 203.23.179.160:27015.

A.2What is the reliability of IKS[211 Devblog], and is it online?

At the present moment, IKS[211 Devblog] is offline; it was last seen 16 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 October 2026.

A.3What is the Rust version for IKS[211 Devblog]?

The version of Rust on IKS[211 Devblog] is network protocol 2164, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does IKS[211 Devblog] wipe?

Too few wipes by IKS[211 Devblog] have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 16 days 22 hours have passed since the current world was generated.

Player count

A.5What position does IKS[211 Devblog] occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts IKS[211 Devblog] at #13,811, within the top 64% of ranked servers.

A.6What is the population level of IKS[211 Devblog]?

IKS[211 Devblog] is not online now; 16 days 1 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on IKS[211 Devblog] be interpreted?

Tags from IKS[211 Devblog], read by the game's server browser, are mp10 (Max players): It offers 10 slots; v2164 (Protocol): Your game must run protocol 2164 to connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; hb68d7370 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can IKS[211 Devblog] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include IKS[211 Devblog]: Modded Rust servers. These filters on the server list return it: Type: Modded.

Rules, settings, map

A.9Under what rules and settings does IKS[211 Devblog] operate?

The name of IKS[211 Devblog] states no gather rate. The group limit is not published. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. VAC is not in use; Valve's anti-cheat is off.

How to join

A.10How do you connect to IKS[211 Devblog]?

Press F1 inside Rust to open the console and enter client.connect 203.23.179.160:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,v2164,hb68d7370,stok,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp10Max players. It offers 10 slots.
v2164Protocol. Your game must run protocol 2164 to connect.
Mods and access
oxideOxide. The plugin framework in use is Oxide (uMod).
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
hb68d7370Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.