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The Rusty Inn Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 204.1.57.86:28025

Abstract

We describe the public Rust server The Rusty Inn Test Server, reached at 204.1.57.86:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,106 of all servers, the top 70%. It last wiped 18d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,106top 70%
Last wipe18d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct19 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 10 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 16:0818d ago 3 – running 1
Fri 9 Oct, 21:4519d ago 3 – 0.8 d 0
Wed 7 Oct, 19:3321d ago 1 held half 2.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Rusty Inn Test Server
Figure 5: The map: Synecdoche Islands, size 4096, seed 3486489.
Table 4: The server's published settings.
Address204.1.57.86:28025
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 16:08 UTC
Hostname–
First seen7 Oct 2026
MapSynecdoche Islands
Size4096
Seed3486489

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does The Rusty Inn Test Server have?

There is no region published for The Rusty Inn Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 204.1.57.86:28025 is its address.

A.2How reliable is The Rusty Inn Test Server, and is it currently online?

Right now, The Rusty Inn Test Server is offline, and the last time it was seen was 13 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 7 October 2026 by Rust Statistics.

A.3What version of Rust is run on The Rusty Inn Test Server?

Rust network protocol 2634 and build 167781 is the version that The Rusty Inn Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does The Rusty Inn Test Server follow for wipes?

Prediction of the next wipe is impossible for The Rusty Inn Test Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 18 days 9 hours have passed since the current world was generated.

A.5What characterises wipe day on The Rusty Inn Test Server?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 26 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6What is the rank of The Rusty Inn Test Server among Rust servers?

The seven-day player-hours ranking puts The Rusty Inn Test Server at #15,106, within the top 70% of ranked servers.

A.7What is the population level of The Rusty Inn Test Server?

At this moment The Rusty Inn Test Server is offline, having last been seen 13 days 11 hours ago.

Tags and filters

A.8What do the tags associated with The Rusty Inn Test Server signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which The Rusty Inn Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can The Rusty Inn Test Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that The Rusty Inn Test Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on The Rusty Inn Test Server?

No gather rate appears in the name of The Rusty Inn Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for The Rusty Inn Test Server?

The game generates The Rusty Inn Test Server's procedural map at size 4,096, from seed 3486489. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Synecdoche Islands.

How to join

A.12How do you connect to The Rusty Inn Test Server?

Enter client.connect 204.1.57.86:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.