vanish local test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 204.93.237.12:28415
Abstract
We describe the public Rust server vanish local test, reached at 204.93.237.12:28415. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 7d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 07:447d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 204.93.237.12:28415 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 07:44 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 179/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 91/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 284/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 236/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of vanish local test?
There is no region published for vanish local test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 204.93.237.12:28415 is its address.
A.2How reliable is vanish local test, and is it currently online?
vanish local test is currently offline, with the last sighting 7 days 7 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. It was first observed on 21 October 2026 by Rust Statistics.
A.3What version of Rust is run on vanish local test?
Rust network protocol 2634 and build 167781 is the version that vanish local test runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does vanish local test follow for wipes?
The record of vanish local test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days 7 hours have passed since the current world was generated.
A.5How would you describe wipe day on vanish local test?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does vanish local test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, vanish local test holds #15,339, in the top 69% of all ranked servers.
A.7At what level does vanish local test operate in terms of players?
vanish local test is not online now; 7 days 7 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on vanish local test be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags vanish local test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can vanish local test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include vanish local test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does vanish local test operate?
No gather rate appears in the name of vanish local test. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.
A.11What is the map for vanish local test?
A procedural map, generated by the game, is what vanish local test runs.
Connection
A.12How do you connect to vanish local test?
Enter client.connect 204.93.237.12:28415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.