For Example Nothing...
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 206.72.195.74:27041
Abstract
We describe the public Rust server For Example Nothing..., reached at 206.72.195.74:27041. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 41. It ranks #4,383 of all servers, the top 20%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 20% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.6 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 50% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 00:1626d ago | 3 | – | running | 0 |
| Mon 28 Sep, 20:2630d ago | 6 | halved by day 3 | 4.2 d | 2 |
| Thu 17 Sep, 18:5441d ago | 4 | held half | 11.1 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 206.72.195.74:27041 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 00:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2026680033 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 189/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 54/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 77/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 46/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 254/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of For Example Nothing... smooth?
Over the past 48 hours, it ran at an average of 39 server fps, with a low of 1. Its entity count reached a maximum of 95,432, including buildings, deployables and all other world objects. Its highest memory usage was 2,944 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is For Example Nothing... based?
No region is published by For Example Nothing.... Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 206.72.195.74:27041 is its address.
A.3What is the online status and reliability of For Example Nothing...?
For Example Nothing... is online at this time. Based on the uptime it reports, the last restart occurred about 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for For Example Nothing...?
For Example Nothing... is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does For Example Nothing... wipe?
No next wipe can be predicted for For Example Nothing... since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 14 hours.
A.6How would you describe wipe day on For Example Nothing...?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 3 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 3.
Player count
A.7How does For Example Nothing... compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts For Example Nothing... at #4,383, within the top 20% of ranked servers.
A.8At what level does For Example Nothing... operate in terms of players?
The current population of For Example Nothing... is 0, drawn from 40 slots. Over the last week the count averages 0 players and reaches 4 at its height. Averaging 2 players, 18:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on For Example Nothing... be interpreted?
Tags from For Example Nothing..., read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can For Example Nothing... be found among the Rust Statistics lists and filters?
These Rust Statistics lists include For Example Nothing...: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on For Example Nothing...?
Its name carries no gather rate for For Example Nothing.... The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.
A.12On which map does For Example Nothing... take place?
Generated by the game from seed 2026680033, the procedural map on For Example Nothing... measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to For Example Nothing...?
Press F1 inside Rust to open the console and enter client.connect 206.72.195.74:27041. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://www.gamehostbros.com.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.