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REDS SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 206.83.99.41:28016

Abstract

We describe the public Rust server REDS SERVER, reached at 206.83.99.41:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,849 of all servers, the top 72%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,849top 72%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address206.83.99.41:28016
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 19:53 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average97/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average105/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average30/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of REDS SERVER?

There is no region published for REDS SERVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 206.83.99.41:28016.

A.2What is the online status and reliability of REDS SERVER?

Right now, REDS SERVER is offline, and the last time it was seen was 16 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.

A.3What version of Rust is run on REDS SERVER?

REDS SERVER is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on REDS SERVER?

Too few wipes by REDS SERVER have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 17 days 2 hours.

Population

A.5How does REDS SERVER compare with other Rust servers in the rankings?

Ranked by player hours across seven days, REDS SERVER holds #15,849, in the top 72% of all ranked servers.

A.6At what level does REDS SERVER operate in terms of players?

The last recorded sighting of REDS SERVER was 16 days 22 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with REDS SERVER signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which REDS SERVER publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can REDS SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include REDS SERVER: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern REDS SERVER?

No gather rate appears in the name of REDS SERVER. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on REDS SERVER?

On REDS SERVER the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to REDS SERVER?

Enter client.connect 206.83.99.41:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.