Rust StatisticsWorking papers on every public Rust server · 34,171 players now

Dook's Dungeon

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 207.216.54.49:28025

Abstract

We describe the public Rust server Dook's Dungeon, reached at 207.216.54.49:28025. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,479 of all servers, the top 52%. It last wiped 49d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,479top 52%
Last wipe49d agomonthly schedule
Next wipe37d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 4500, seed 1337420. Open on RustMaps.
Table 3: The server's published settings.
Address207.216.54.49:28025
Region–
Max players500
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Sep 2026, 02:34 UTC
Hostnamerouter.keithscomputers.ca:28025
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337420

7Operator

2 servers publish a keithscomputers.ca hostname.

Table 4: Other servers of the same operator, keithscomputers.ca.
ServerStatusPlayers
Goopserveroffline0/500

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average28/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average98/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average47/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average72/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Dook's Dungeon run?

Over the past 48 hours, it ran at an average of 120 server fps, with a low of 49. Buildings, deployables and all other world objects counted together reached a maximum of 124,093 entities. Its highest memory usage was 3,686 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Dook's Dungeon?

No region is published by Dook's Dungeon. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 207.216.54.49:28025.

A.3How reliable is Dook's Dungeon, and is it currently online?

Dook's Dungeon is currently online. Based on the uptime it reports, the last restart occurred about 16 hours ago. The server was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Dook's Dungeon?

The version of Rust on Dook's Dungeon is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Dook's Dungeon wipe?

The estimate of Dook's Dungeon's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 49 days 4 hours. According to its tags, wipes happen once a month.

Population

A.6How does Dook's Dungeon compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Dook's Dungeon holds #11,479, in the top 52% of all ranked servers.

A.7At what level does Dook's Dungeon operate in terms of players?

At this moment 0 players are on Dook's Dungeon, which has 500 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8By whom is Dook's Dungeon operated?

The same operator most likely runs Dook's Dungeon and 1 other server we track, since both publish a keithscomputers.ca hostname.

A.9What do the tags associated with Dook's Dungeon signify?

gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Dook's Dungeon publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Dook's Dungeon be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Dook's Dungeon fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does Dook's Dungeon operate?

Its name carries no gather rate for Dook's Dungeon. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does Dook's Dungeon take place?

Size 4,500 and seed 1337420 define the procedural, game-generated map on Dook's Dungeon. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Dook's Dungeon?

Press F1 inside Rust to open the console and enter client.connect 207.216.54.49:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/bG9qzKBW.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. It offers 500 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.