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tttest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 208.102.148.67:28015

Abstract

We describe the public Rust server tttest, reached at 208.102.148.67:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,856 of all servers, the top 59%. It last wiped 13d ago; the next wipe is expected Wednesday 28 October, 23:17 UTC, every other Wednesday at 23:17 UTC.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,856top 59%
Last wipe13d agono schedule published
Next wipe352mWed 28 Oct, 23:17 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct18 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Wednesday 28 October, 23:17 UTC, in 52m. Every other Wednesday at 23:17 UTC (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14 daysbetween real wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 28 Oct, 23:1752mits own schedule
Thu 5 Nov, 19:007d 20hforce wipefw
Wed 11 Nov, 23:1714d 0hits own schedule
Wed 25 Nov, 23:1728d 0hits own schedule
Thu 3 Dec, 19:0035d 20hforce wipefw
Wed 9 Dec, 23:1742d 0hits own schedule
Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 23:1713d ago 1 – running 1
Wed 30 Sep, 22:4727d ago 1 – 14 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 5: The server's published settings.
Address208.102.148.67:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 23:17 UTC
Hostname–
First seen17 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average86/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average79/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average70/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does tttest have?

No region is published by tttest. Rust Statistics does not look up the machine's location; it shows where the server says it is. 208.102.148.67:28015 is its address.

A.2How reliable is tttest, and is it currently online?

tttest is currently offline, with the last sighting 13 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 17 September 2026.

A.3What version of Rust is run on tttest?

Rust network protocol 2634 and build 167781 is the version that tttest runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does tttest follow for wipes?

Wipes at tttest occur every other Wednesday at 23:17 UTC. The server is due to wipe on Wednesday 28 October at 23:17 UTC. The current world has been running for 13 days 23 hours.

A.5How would you describe wipe day on tttest?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does tttest compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts tttest at #12,856, within the top 59% of ranked servers.

A.7How would you characterise the player activity on tttest?

The last recorded sighting of tttest was 13 days 1 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with tttest signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which tttest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can tttest be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that tttest fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on tttest?

The name of tttest states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

How to join

A.11What steps are required to join tttest?

Enter client.connect 208.102.148.67:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.