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CDT Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8h ago · 208.115.196.4:28080

Abstract

We describe the public Rust server CDT Rust Server, reached at 208.115.196.4:28080. It is offline at the last check, against a seven-day mean of 3 and a peak of 121. It ranks #1,864 of all servers, the top 8%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean3peak 12, 48 h peak 7
Rank2#1,864top 8%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246814:0022:0006:0013:0021:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0022:0006:0013:0021:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 8% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak12players, last three wipes
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 15:416d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CDT Rust Server
Figure 5: The map: Procedural Map, size 2000, seed 2121284005. Open on RustMaps.
Table 4: The server's published settings.
Address208.115.196.4:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:41 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size2000
Seed2121284005

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average200/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average135/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does CDT Rust Server run?

Its average server fps over the last 48 hours was 225, with a minimum of 164. Buildings, deployables and all other world objects counted together reached a maximum of 23,481 entities. The peak memory usage was 1,561 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is CDT Rust Server based?

No region is published by CDT Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 208.115.196.4:28080.

A.3How reliable is CDT Rust Server, and is it currently online?

At the present moment, CDT Rust Server is offline; it was last seen 8 hours ago. It last restarted around 23 hours ago, according to its reported uptime. Its uptime over the last full days (6 days) was 100%, with 144 of 144 hours online. Its first appearance in Rust Statistics's records is 21 October 2026.

A.4What version of Rust is run on CDT Rust Server?

The version of Rust on CDT Rust Server is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does CDT Rust Server follow for wipes?

The record of CDT Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 21 hours.

A.6What happens on CDT Rust Server when wipe day arrives?

Across its recent wipes, the average peak population was 12 players. The crowd reached its maximum 30 hours after the latest wipe.

Population

A.7How does CDT Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, CDT Rust Server holds #1,864, in the top 8% of all ranked servers.

A.8How would you characterise the player activity on CDT Rust Server?

CDT Rust Server is not online now; 8 hours have passed since it was last seen. Over the last week the count averages 3 players and reaches 12 at its height. Averaging 5 players, 18:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on CDT Rust Server be interpreted?

Tags from CDT Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can CDT Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that CDT Rust Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern CDT Rust Server?

No gather rate appears in the name of CDT Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on CDT Rust Server?

Generated by the game from seed 2121284005, the procedural map on CDT Rust Server measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to CDT Rust Server?

Press F1 inside Rust to open the console and enter client.connect 208.115.196.4:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.