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Mugu PVE

Rust Statistics

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Online · checked 10m ago · 208.115.248.157:28080

Abstract

We describe the public Rust server Mugu PVE, reached at 208.115.248.157:28080. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.2 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:26fw27d ago 2 – running 0
Fri 25 Sep, 16:3533d ago 3 halved by day 3 6.2 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Mugu PVE
Figure 5: The map: Procedural Map, size 2500, seed 77760. Open on RustMaps.
Table 4: The server's published settings.
Address208.115.248.157:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:26 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size2500
Seed77760

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average164/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average72/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Mugu PVE perform well?

The server fps averaged 181 over the last 48 hours, never dropping below 132. The highest number of entities it carried was 31,821, comprising buildings, deployables and all other objects. Its highest memory usage was 7,101 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Mugu PVE?

A region is not published by Mugu PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 208.115.248.157:28080.

A.3How reliable is Mugu PVE, and is it currently online?

Mugu PVE is currently online. Based on the uptime it reports, the last restart occurred about 29 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 25 September 2026.

A.4What is the Rust version for Mugu PVE?

Rust network protocol 2634 and build 166494 is the version that Mugu PVE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Mugu PVE follow for wipes?

Too few wipes by Mugu PVE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 15 hours have passed since the current world was generated.

A.6What happens on Mugu PVE when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 43 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.

Player count

A.7What is the rank of Mugu PVE among Rust servers?

Ranked by player hours across seven days, Mugu PVE holds #15,326, in the top 69% of all ranked servers.

A.8At what level does Mugu PVE operate in terms of players?

The current population of Mugu PVE is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on Mugu PVE be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Mugu PVE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Mugu PVE be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Mugu PVE fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on Mugu PVE?

The name of Mugu PVE states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Mugu PVE?

The game generates Mugu PVE's procedural map at size 2,500, from seed 77760. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Mugu PVE?

Press F1 inside Rust to open the console and enter client.connect 208.115.248.157:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.