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Local Plugin Test (not public)

Rust Statistics

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Offline · checked 12h ago · 208.188.186.148:28015

Abstract

We describe the public Rust server Local Plugin Test (not public), reached at 208.188.186.148:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,581 of all servers, the top 66%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#14,581top 66%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap9.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 06:3110d ago 1 – running 0
Fri 9 Oct, 12:5620d ago 1 halved by day 1 9.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address208.188.186.148:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 12:56 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Local Plugin Test (not public)?

A region is not published by Local Plugin Test (not public). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 208.188.186.148:28015 is its address.

A.2What is the online status and reliability of Local Plugin Test (not public)?

At the present moment, Local Plugin Test (not public) is offline; it was last seen 12 hours ago. The server was up 2% of the time over the last 7 full days, 4 of 168 hours. It was first observed on 30 September 2026 by Rust Statistics.

A.3What version of Rust is run on Local Plugin Test (not public)?

Rust network protocol 2635 and build 168909 is the version that Local Plugin Test (not public) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Local Plugin Test (not public) wipe?

The record of Local Plugin Test (not public)'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days ago.

A.5What happens on Local Plugin Test (not public) when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.6What is the rank of Local Plugin Test (not public) among Rust servers?

The seven-day player-hours ranking puts Local Plugin Test (not public) at #14,581, within the top 66% of ranked servers.

A.7How would you characterise the player activity on Local Plugin Test (not public)?

Local Plugin Test (not public) is not online now; 12 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 0 players.

Tags and filters

A.8How should the tags on Local Plugin Test (not public) be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): It offers 4 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Local Plugin Test (not public) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Local Plugin Test (not public) be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Local Plugin Test (not public) fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Local Plugin Test (not public)?

Its name carries no gather rate for Local Plugin Test (not public). At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Local Plugin Test (not public)?

The game generates the map on Local Plugin Test (not public); that format is procedural.

How to join

A.12What is the process for joining Local Plugin Test (not public)?

Enter client.connect 208.188.186.148:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. It offers 4 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.