Rust StatisticsWorking papers on every public Rust server · 48,756 players now

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 208.52.152.2:6666

Abstract

We describe the public Rust server Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, reached at 208.52.152.2:6666 and hosted in NA. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,671 of all servers, the top 26%, and #943 in NA. It last wiped 21d ago.

Keywordsquad modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 1
Rank2#5,671top 26%; #943 in NA
Last wipe21d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 26% of all ranked servers, the top 50% in NA, and #350 of the quad servers (top 42%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 01:5521d ago 3 – running 0
Thu 1 Oct, 18:27fw26d ago 0 – 4.3 d 0
Tue 29 Sep, 04:2328d ago 4 held half 2.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Figure 5: The map: Custom Map, size 2000, seed 666.
Table 4: The server's published settings.
Address208.52.152.2:6666
RegionNA
Max players5
Group limitquad
Wipe schedule–
Last wipe6 Oct 2026, 01:55 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size2000
Seed666

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust population table [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26NA · groups of 100+ · 22 on average22/200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 14 on average25/50
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average17/400
RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average0/250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average8/100
Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on average2/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Its average server fps over the last 48 hours was 235, with a minimum of 227. The highest number of entities it carried was 1,750, comprising buildings, deployables and all other objects. Its highest memory usage was 2,220 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters have?

North America is where Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 208.52.152.2:6666.

A.3What is the reliability of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it online?

At the present moment, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. Based on the uptime it reports, the last restart occurred about 59 minutes ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 29 September 2026.

A.4What version of Rust is run on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Prediction of the next wipe is impossible for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 21 days 23 hours.

A.6How would you describe wipe day on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 22 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.7What position does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters occupy in the ranking of Rust servers?

On player hours over seven days Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is #5,671, within the top 26% of all ranked servers; within North America it is #943. Within the quad group, its position is #350.

A.8At what level does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters operate in terms of players?

The current population of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is 0, drawn from 5 slots. Over the last week the count averages 0 players and reaches 4 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.

Tags and filters

A.9What do the tags associated with Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters fits are: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

Settings and map

A.11What are the settings and rules that govern Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Its name carries no gather rate for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. quad sets the team size at 4 players. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The game generates Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters's procedural map at size 2,000, from seed 666. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.13How do you connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Enter client.connect 208.52.152.2:6666 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/4cvsyzC8wq.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Gameplay
^eMinigames. This server runs minigames such as arenas, Bedwars and parkour.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

A survival horror server built on Rust. Something hunts the metro below, and it wants you. Descend together, survive what's down there, get out alive. Closed development. Whitelist only for now. Discord: discord.fragmod.com

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.