№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 52m ago · 208.52.153.33:28049
Abstract
We describe the public Rust server №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, reached at 208.52.153.33:28049. At the last check it held 2 of 60 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,737 of all servers, the top 17%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 1h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 1h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28fw26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 208.52.153.33:28049 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1903718342 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], creative and sandbox servers [3], live creative server population [4], rust roleplay servers [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 43/100 |
| Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average | 5/100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average | 7/200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average | 9/50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average | 6/40 |
| [EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average | 7/35 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events perform well?
The server fps averaged 30 over the last 48 hours, never dropping below 30. Its entity count reached a maximum of 110,762, including buildings, deployables and all other world objects. Its highest memory usage was 3,800 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events have?
There is no region published for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 208.52.153.33:28049.
A.3What is the online status and reliability of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is online at this time. The uptime it reports indicates a restart about 4 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The version of Rust on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?
The only wipe for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 26 days 22 hours. The tags show that the server wipes monthly.
A.6What happens on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events when wipe day arrives?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 36 hours after it began.
Player count
A.7What position does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events occupy in the ranking of Rust servers?
Ranked by player hours across seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events holds #3,737, in the top 17% of all ranked servers.
A.8What is the population level of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
On №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, 2 of the 60 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 6. Averaging 2 players, 03:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events be interpreted?
Tags from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp60 (Max players): It offers 60 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^r (Roleplay): This server is for roleplay; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events be found among the Rust Statistics lists and filters?
These Rust Statistics lists include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative, Rust roleplay servers, measured and Rust servers named for zombies. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events states no gather rate. The group cap is 8 players, which is the default in the game. build & creative is the game mode here; sandbox construction, without gathering. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC off, Valve's anti-cheat.
A.12What is the map for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Size 4,000 and seed 1903718342 define the procedural, game-generated map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Press F1 inside Rust to open the console and enter client.connect 208.52.153.33:28049. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://d2s.tebex.io/.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp60 | Max players. It offers 60 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^c | Creative. Sandbox building: nothing is gathered, and you build freely. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Rust roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.