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[GNG] Development Server | Staging & Plugin Testing

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Online · checked 9m ago · 208.73.203.30:7781

Abstract

We describe the public Rust server [GNG] Development Server | Staging & Plugin Testing, reached at 208.73.203.30:7781. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 29d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe29d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 30 Sep, 18:3529d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [GNG] Development Server | Staging & Plugin Testing
Figure 5: The map: Procedural Map, size 3000, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address208.73.203.30:7781
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 18:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average76/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average123/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average133/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does [GNG] Development Server | Staging & Plugin Testing perform well?

Over the past 48 hours, it ran at an average of 205 server fps, with a low of 186. Buildings, deployables and all other world objects counted together reached a maximum of 47,230 entities. Memory use peaked at 4,350 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [GNG] Development Server | Staging & Plugin Testing?

There is no region published for [GNG] Development Server | Staging & Plugin Testing. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 208.73.203.30:7781.

A.3What is the online status and reliability of [GNG] Development Server | Staging & Plugin Testing?

At the present moment, [GNG] Development Server | Staging & Plugin Testing is online. The uptime it reports indicates a restart about 10 days 7 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on [GNG] Development Server | Staging & Plugin Testing?

Rust network protocol 2634 and build 166406 is the version that [GNG] Development Server | Staging & Plugin Testing runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does [GNG] Development Server | Staging & Plugin Testing follow for wipes?

Too few wipes by [GNG] Development Server | Staging & Plugin Testing have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 29 days 2 hours ago.

A.6How would you describe wipe day on [GNG] Development Server | Staging & Plugin Testing?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 11 hours after the latest wipe.

Population

A.7What is the rank of [GNG] Development Server | Staging & Plugin Testing among Rust servers?

The seven-day player-hours ranking puts [GNG] Development Server | Staging & Plugin Testing at #15,269, within the top 68% of ranked servers.

A.8At what level does [GNG] Development Server | Staging & Plugin Testing operate in terms of players?

At this moment 0 players are on [GNG] Development Server | Staging & Plugin Testing, which has 2 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What is the meaning of the tags on [GNG] Development Server | Staging & Plugin Testing?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166406 (Build): This server runs game build 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [GNG] Development Server | Staging & Plugin Testing publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [GNG] Development Server | Staging & Plugin Testing be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [GNG] Development Server | Staging & Plugin Testing fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern [GNG] Development Server | Staging & Plugin Testing?

No gather rate appears in the name of [GNG] Development Server | Staging & Plugin Testing. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does [GNG] Development Server | Staging & Plugin Testing take place?

The game generates [GNG] Development Server | Staging & Plugin Testing's procedural map at size 3,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to [GNG] Development Server | Staging & Plugin Testing?

Press F1 inside Rust to open the console and enter client.connect 208.73.203.30:7781. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.greatnorthgaming.com.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166406Build. This server runs game build 166406.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to the Great North Gaming Development Server! This server runs unreleased Rust staging builds and active plugin experiments. Expect instability, frequent restarts, wipes, unfinished features, and unexpected behavior. You are welcome to play, explore, and enjoy the development process with us—just remember that nothing here should be considered permanent. Great North Gaming: https://www.greatnorthgaming.com Plugins by GNGGOD: https://codefling.com/fortis_atheos

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.