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osmium dev rustedit-check (local)

Rust Statistics

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Offline · checked 6d ago · 208.88.69.27:28851

Abstract

We describe the public Rust server osmium dev rustedit-check (local), reached at 208.88.69.27:28851. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.8 daysbetween real wipes
Wipe-day peak0players, last three wipes
Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 17:596d ago 0 – running 0
Sat 17 Oct, 23:0711d ago 0 – 4.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address208.88.69.27:28851
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 18:35 UTC
Hostname–
First seen17 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of osmium dev rustedit-check (local)?

There is no region published for osmium dev rustedit-check (local). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 208.88.69.27:28851 is its address.

A.2What is the online status and reliability of osmium dev rustedit-check (local)?

osmium dev rustedit-check (local) is currently offline, with the last sighting 6 days 7 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. The first record of it by Rust Statistics dates to 17 October 2026.

A.3What version of Rust is run on osmium dev rustedit-check (local)?

osmium dev rustedit-check (local) is running Rust network protocol 2634 and build 167231 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on osmium dev rustedit-check (local)?

There are not yet enough recorded wipes for osmium dev rustedit-check (local) to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days 7 hours ago.

A.5What characterises wipe day on osmium dev rustedit-check (local)?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6How does osmium dev rustedit-check (local) compare with other Rust servers in the rankings?

Ranked by player hours across seven days, osmium dev rustedit-check (local) holds #15,353, in the top 69% of all ranked servers.

A.7At what level does osmium dev rustedit-check (local) operate in terms of players?

osmium dev rustedit-check (local) is not online now; 6 days 7 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with osmium dev rustedit-check (local) signify?

Tags from osmium dev rustedit-check (local), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): It offers 4 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; osmium (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can osmium dev rustedit-check (local) be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that osmium dev rustedit-check (local) fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern osmium dev rustedit-check (local)?

The name of osmium dev rustedit-check (local) states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to osmium dev rustedit-check (local)?

Press F1 inside Rust to open the console and enter client.connect 208.88.69.27:28851. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. It offers 4 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. The game build is 167231.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
osmiumCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.