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osmium dev rel044-contracts (local)

Rust Statistics

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Offline · checked 6d ago · 208.88.69.27:28870

Abstract

We describe the public Rust server osmium dev rel044-contracts (local), reached at 208.88.69.27:28870. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct22 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.7 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Thu 22 OctThu 22 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 18:396d ago 0 – running 0
Thu 22 Oct, 04:197d ago 0 – 0.6 d 0
Sat 10 Oct, 02:4919d ago 0 – 12.1 d 0
Thu 8 Oct, 11:1220d ago 0 – 1.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address208.88.69.27:28870
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 18:39 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average108/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average147/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of osmium dev rel044-contracts (local)?

No region is published by osmium dev rel044-contracts (local). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 208.88.69.27:28870 is its address.

A.2What is the online status and reliability of osmium dev rel044-contracts (local)?

At the present moment, osmium dev rel044-contracts (local) is offline; it was last seen 6 days 13 hours ago. Its uptime over the last full days (7 days) was 1%, with 2 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What is the Rust version for osmium dev rel044-contracts (local)?

osmium dev rel044-contracts (local) is running Rust network protocol 2634 and build 167231 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does osmium dev rel044-contracts (local) wipe?

No next wipe can be predicted for osmium dev rel044-contracts (local) since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 6 days 13 hours have passed since the current world was generated.

A.5What characterises wipe day on osmium dev rel044-contracts (local)?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does osmium dev rel044-contracts (local) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, osmium dev rel044-contracts (local) holds #15,338, in the top 69% of all ranked servers.

A.7At what level does osmium dev rel044-contracts (local) operate in terms of players?

At this moment osmium dev rel044-contracts (local) is offline, having last been seen 6 days 13 hours ago. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with osmium dev rel044-contracts (local) signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; osmium (Custom tag): A non-standard tag, applied by the owner or a plugin, which osmium dev rel044-contracts (local) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can osmium dev rel044-contracts (local) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that osmium dev rel044-contracts (local) fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does osmium dev rel044-contracts (local) operate?

Its name carries no gather rate for osmium dev rel044-contracts (local). No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on osmium dev rel044-contracts (local)?

On osmium dev rel044-contracts (local) the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to osmium dev rel044-contracts (local)?

Enter client.connect 208.88.69.27:28870 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. The slot count is 4.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
osmiumCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.