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Cynic Dev - private

Rust Statistics

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Online · checked 10m ago · 208.88.69.29:28050

Abstract

We describe the public Rust server Cynic Dev - private, reached at 208.88.69.29:28050. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #14,263 of all servers, the top 64%. It last wiped 16h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#14,263top 64%
Last wipe16h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 04:57 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608022:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 04:57 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1.5
Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 04:5716h ago – – running 1
Thu 22 Oct, 02:566d ago 2 halved by day 1 6.1 d 0
Mon 12 Oct, 02:5416d ago 1 halved by day 2 10 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 3000, seed 1337.
Table 4: The server's published settings.
Address208.88.69.29:28050
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 04:57 UTC
Hostname–
First seen8 Oct 2026
MapCustom Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average98/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Cynic Dev - private run?

Its average server fps over the last 48 hours was 60, with a minimum of 59. The highest number of entities it carried was 51,498, comprising buildings, deployables and all other objects. The peak memory usage was 2,432 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Cynic Dev - private based?

No region is published by Cynic Dev - private. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 208.88.69.29:28050 is its address.

A.3How reliable is Cynic Dev - private, and is it currently online?

Cynic Dev - private is online at this time. It last restarted around 15 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 8 October 2026.

A.4What version of Rust is run on Cynic Dev - private?

Cynic Dev - private is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Cynic Dev - private?

With irregular wipe times, Cynic Dev - private offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 hours.

A.6What happens on Cynic Dev - private when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.5.

Player count

A.7What is the rank of Cynic Dev - private among Rust servers?

The seven-day player-hours ranking puts Cynic Dev - private at #14,263, within the top 64% of ranked servers.

A.8At what level does Cynic Dev - private operate in terms of players?

At this moment 0 players are on Cynic Dev - private, which has 10 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 04:00 UTC, averaging 0 players.

Tags and filters

A.9How should the tags on Cynic Dev - private be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; osmium (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which Cynic Dev - private publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Cynic Dev - private be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Cynic Dev - private fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11What are the settings and rules that govern Cynic Dev - private?

Its name carries no gather rate for Cynic Dev - private. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

A.12On which map does Cynic Dev - private take place?

The game generates Cynic Dev - private's procedural map at size 3,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining Cynic Dev - private?

Press F1 inside Rust to open the console and enter client.connect 208.88.69.29:28050. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,osmium.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
osmiumCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.