[US] Bluezone101
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 209.126.2.184:28038
Abstract
We describe the public Rust server [US] Bluezone101, reached at 209.126.2.184:28038 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%, and #1521 in NA. It last wiped 7d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 19.8 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 16:577d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22fw27d ago | 0 | – | 19.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 209.126.2.184:28038 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 16:57 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 330014502 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], tutorial server list [3], modded Rust population table [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 21/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 7/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 3/15 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 0/50 |
| Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [US] Bluezone101 smooth?
The server fps averaged 43 over the last 48 hours, never dropping below 19. Its entity count reached a maximum of 47,068, including buildings, deployables and all other world objects. The peak memory usage was 3,981 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [US] Bluezone101 based?
North America is where [US] Bluezone101 lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 209.126.2.184:28038.
A.3What is the online status and reliability of [US] Bluezone101?
At the present moment, [US] Bluezone101 is offline; it was last seen 36 hours ago. Based on the uptime it reports, the last restart occurred about 4 minutes ago. Its uptime over the last full days (7 days) was 79%, with 132 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.
A.4What version of Rust is run on [US] Bluezone101?
[US] Bluezone101 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does [US] Bluezone101 follow for wipes?
Once a month, [US] Bluezone101 wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 7 days 7 hours. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on [US] Bluezone101?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does [US] Bluezone101 compare with other Rust servers in the rankings?
On player hours over seven days [US] Bluezone101 is #15,349, within the top 69% of all ranked servers; within North America it is #1,521.
A.8What is the population level of [US] Bluezone101?
At this moment [US] Bluezone101 is offline, having last been seen 36 hours ago. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What do the tags associated with [US] Bluezone101 signify?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region it appears under in the server browser: these are the tags [US] Bluezone101 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [US] Bluezone101 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [US] Bluezone101: Rust servers with the tutorial tag, Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does [US] Bluezone101 operate?
Its name carries no gather rate for [US] Bluezone101. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.12On which map does [US] Bluezone101 take place?
The game generates [US] Bluezone101's procedural map at size 4,250, from seed 330014502. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join [US] Bluezone101?
Press F1 inside Rust to open the console and enter client.connect 209.126.2.184:28038. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^t | Tutorial on. The tutorial from Facepunch is open to new players here. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Tutorial server list. ruststatistics.org/rust-tutorial-servers.
- [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.